(http://lolipopsicle.com/uploader/uploads/FEESAMAY.gif)
letting feesamay out into the fresh air for the new year.
some of you might enjoy https://www.reddit.com/r/glitch_art/ , occasionally they find neat stuff. I loved:(http://i.imgur.com/w6xogxo.gif)
gifv link: http://i.imgur.com/w6xogxo.gifv
source: https://www.reddit.com/r/glitch_art/comments/40r1uc/putting_old_tech_to_good_use_running_my_own/
playing pixel art animations on something like that old radio would be a cool display piece.
Man, it's nice to see Pixelation back in beast mode. GJ! :y:
I'm definitely going to keep lurking though.
Shovel Knight has sold 1.2 million units total! 200,000 of those units are physical retail sales. We’re still in a bit of shock here! Previously, a successful game in our portfolio would barely break 50k copies sold. Want to know the platform breakdown? Here’s a graph!
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some of you might enjoy https://www.reddit.com/r/glitch_art/ , occasionally they find neat stuff.
. . .
#! /bin/sh
# hugin command tools script to stitch scanned images, fov unknown
# use of fov >= 10 should be OK, could simply set FOV=10
# Terry Duell 2013, 2014
#
# Taking filenames of scans from cmdline args added by David Gowers
# prefix option removed since it's only used by pto2mk, which doesn't exist any more.
# usage:
# stitchscans.sh fov filenames-of-scans
#
# eg:
# stitchscans.sh 10 scan-1.jpg scan-2.jpg
#
# As the final step, hugin is invoked. You need to then go to the 'stitcher' tab in hugin and click 'Stitch' to finish the process.
# It will produce a TIFF, with a default filename constructed by concatenating your input filenames -- eg. "scan-1.jpg" "scan-2.jpg" produces "scan-1 scan-2.tiff"
FOV=$1
shift 1
pto_gen --projection=0 --fov=$FOV -o project.pto "$@"
# scan-1.jpg scan-2.jpg
pto_lensstack -o project1.pto --new-lens i1 project.pto
cpfind -o project1.pto --multirow project1.pto
cpclean -o project2.pto project1.pto
linefind -o project3.pto project2.pto
pto_var -o setoptim.pto --opt r,d,e,!r0,!d0,!e0 project3.pto
autooptimiser -n -o autoptim.pto setoptim.pto
pano_modify --projection=0 --fov=AUTO --center --canvas=AUTO --crop=AUTO -o loadme.pto autoptim.pto
hugin loadme.pto
New Pro Motion release has features I conned Jan into adding to make it easier to do parallax work and save out GIFs of it.Nice.
http://www.cosmigo.com/promotion/index.php?Downloads:Changes_History (http://www.cosmigo.com/promotion/index.php?Downloads:Changes_History)
Hey guys, pixelation really needs a digital art section :)
It's called the 2D & 3D Board :P
Liking the opalescence of the shield, but the text seems choked by that outline.
// wrapping line break every 6 colours
{
breakType: soft,
repeatBreak : 6
}
// forced line break every 8 colours
{
breakType: hard,
repeatBreak : 8
}
// group every 36 colours, within group forced line break every 6 colours (web safe)
{
breakType: soft,
repeatGroup: {
length: 36,
breakType: hard,
repeatBreak : 6
}
}
// variable length ramps with wrapping breaks
{
breakType: soft,
run: 8,
run: 12,
run: 8,
run: 8,
run: 6,
run: 6,
run: 16
}
Love the crazy shield design and coloration.
Now that Fire Emblem text, though . . . it's so obviously made of cheap photoshop effects it really brings down the whole thing down.
Very much reminds me of what those new to graphic design might do.
Why not let the shield speak and just go with a classy, thin, sans-serif font all white; no bevel/gradient?
And dark background to make the shield pop, with perhaps a subtle radial gradient glow behind the shield.