Pixelation

Critique => Devlogs & Projects => Topic started by: Kurz on November 15, 2015, 02:22:04 pm

Title: FastPixel (my open-source project)
Post by: Kurz on November 15, 2015, 02:22:04 pm
Hello there!

I know, it's a forum for artists but I hope there are few web developers which are love pixel art (just like me)!

Here is my project (https://github.com/kurzgame/FastPixel) link!
It's an API that help you create your own awesome pixel art tool (or whatever you like thing to process pixels).

Currently is under development (unstable beta). Documentation is incomplete and test are not ready yet. But I try to push new commits every day. Also has few simple examples which you can try to see what's going on.

Write your thoughts if you like this :)

Thank you!
Title: Re: FastPixel (my open-source project)
Post by: joe_7 on November 18, 2015, 05:15:09 pm
I think eventually some sample code for a basic pixel-art app will be necessary to help people get started.

The examples worked okay in Firefox, but things broke in wierd ways in Chrome after saving a PNG. Otherwise things ran pretty smooth.

Please keep us updated on your progress.

Title: Re: FastPixel (my open-source project)
Post by: surt on November 18, 2015, 08:43:02 pm
Does this handle indexed images and loading/saving of index PNGs? Those are the things that I've missed when trying to do pixely stuff with HTML5/JavaScript.
Title: Re: FastPixel (my open-source project)
Post by: Kurz on November 19, 2015, 07:41:27 am
Oh, thanks for reply, guys! You are first people with feedback about this :)

surt,
Not sure that I understand what is indexed PNG, but this API is based on pure bitmap data, so if PNG is already pixelated - you can easily load one. Same things with saving.

joe_7,
Yea, simple app is already in my TODO list! But first of all I want to finish first stable release.
Title: Re: FastPixel (my open-source project)
Post by: surt on November 19, 2015, 08:14:56 am
Indexed means palette-based, as opposed to true colour.
By your response I guess not.
Title: Re: FastPixel (my open-source project)
Post by: Kurz on November 19, 2015, 09:52:48 am
Okay, I look at this more carefully. Here (https://en.wikipedia.org/wiki/Indexed_color) I found that it is just another image representation, so everything is possible. But in the future.
Title: Re: FastPixel (my open-source project)
Post by: Kurz on January 13, 2016, 12:34:45 pm
Just want to notify those people who interested with this: a stable version finally has been released!

Now API is much more flexible and works a lot faster than previous versions.

Currently I'm planning to launch more tests and (at last) make simple drawing application as an example.

P.S. project is still available at here (https://github.com/kurzgame/FastPixel).
Title: Re: FastPixel (my open-source project)
Post by: Kurz on March 15, 2016, 10:53:09 am
Oh, almost forget to write here!

I'm happy to announce that development is finished and the first really stable release has been passed away!
Now I'm make some minor improvements, fix possible bugs, write tutorials, e.t.c.

Also now there is a small site (http://kurzgame.github.io/FastPixel/). In the future there will be one cool demo example!

In other words, now you can try to use it for your own pixel art tool!

Thank you for your time!