Pixelation

Critique => Pixel Art => Topic started by: skittlefuck on November 03, 2015, 11:18:13 pm

Title: Help with untitled game project!
Post by: skittlefuck on November 03, 2015, 11:18:13 pm
Hey WotP, having a bit of trouble right now with a project I'm working on. Here's my most recent tileset for the "Mines" biome.
(http://i.imgur.com/dgQTk6u.png)

The problem I'm facing is that this is a procedural generated game and I'm not at all experienced with 16x16 tiles so this is really hitting me hard. I'm trying to figure out a style that is easy to reproduce, and relatively nice looking. Appreciate any advice that you guys can give me!
I'm not that concerned if I can't make this look like chasm (which, I know is impossible at my level), but there's games like Nuclear Throne with okay art but they still look fun and engaging -something I can't seem to get right with these tiles.

(http://i.imgur.com/VyXB2vY.png)
I've also been thinking that my problem might be how I'm arranging the tiles, so this was a quick test with some of the current assets that I overlayed on chasms screencap here http://media.indiedb.com/images/downloads/1/54/53944/chasm6.png Obviously, this isn't the problem :/

This is an older mockup.
(http://i.imgur.com/oHiUl7U.png)

Experimenting with warmer colours, thinking that doing such a cold looking environment isn't the way to go.
(http://i.imgur.com/KYxTTc0.png)
I should also mention that my programmer has got a killer destructible terrain mechanic going on, and for that reason I am limited to making everything underneath the top tiles 1 colour -except for little details like broken skulls, bones or little rock formations (pretty much in the same way that towerfall does their tiles).

tl;dr
halp

just throwing this in here for fun, enemy for the game.
(http://i.imgur.com/UjpbfK3.gif)

Colour studies of other mines.
http://www.videogamesartwork.com/games/guild-wars-2/cave-planks
http://pre04.deviantart.net/c38f/th/pre/i/2011/032/7/0/crystal_cave_by_yobarte-d38ky38.jpg
http://img2.wikia.nocookie.net/__cb20141102214517/assassinscreed/images/c/c0/AC3L_Worm_Cave_-_Concept_Art.jpg
Title: Re: Help with untitled game project!
Post by: skittlefuck on November 04, 2015, 09:24:01 pm
Another quick mockup, I think this is closer to what I'm imagining in my head for what it should look like.
(http://i.imgur.com/xrYELSZ.png)

edit:
Think this is better that the previous tiles.
(http://i.imgur.com/LO7ghuK.png)
Title: Re: Help with untitled game project!
Post by: Julito98 on November 05, 2015, 11:32:16 pm
This seems pretty interesting man, any link to follow the project?
Title: Re: Help with untitled game project!
Post by: skittlefuck on November 06, 2015, 06:14:40 pm
Going to be putting up a devlog on Tigsource really soon, will make sure to put the link up here when I do : )