Pixelation

Critique => Pixel Art => Topic started by: Blick on August 18, 2006, 07:20:10 pm

Title: This is one of those times where I am confused as to what to do and fix next.
Post by: Blick on August 18, 2006, 07:20:10 pm
Draft One (http://members.johnholdun.com/blick/wip/longtime.gif)
Draft Two (http://members.johnholdun.com/blick/wip/longtime2.gif)
Draft Three:
(http://members.johnholdun.com/blick/wip/longtime3.gif)

My aa isn't doing very well, I keep messing with the figure and it looks interesting for a while then I realize that little parts are really looking too wrong and I have no idea how to make nebulae.
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Crazy Asian Gamer on August 18, 2006, 11:38:16 pm
This piece looks sexy. MMmmm...

I don't understand the logic behind the face-outlining and lack of neck-outlining. It may look a bit weird there because it gives me the feeling that the neck is thinner than normal.
As for nebulae, draw it like clouds, only with random ambient lights and very chaotic ... things happening in it. In other words, I would take the colors you got and splurge semi-random pixels onto the piece. Just my opinion on how a nebulae is pixeled.
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Faktablad on August 18, 2006, 11:49:34 pm
To draw nebulae, just think of what they are: clouds of dust lit from within by newly forming stars. 

Here's how I go about it:
(http://www.pixeljoint.com/files/icons/wrathlines.gif)
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Blick on August 18, 2006, 11:54:18 pm
Alright, that'll definitely help. I was just thinking of them as an Aurora Borealis meets cirrus clouds.

The lack of a neck outline is because I'm not entirely sure how to go about making the outline. I'll have an update up before the night is through. Probably without a neck outline still.
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Frychiko on August 19, 2006, 04:32:47 am
I can't help you on what to do next, but the eyes of the character are not on the same level.
For the nebula, stars etc, are you looking at reference? that should help alot.
It would help to introduce darker shades.. right now, your stars, nebulas' lowest shade is quite bright already.. need to make it glow more, which means more darker shades around the shapes.

Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Blick on August 19, 2006, 07:10:42 pm
(http://members.johnholdun.com/blick/wip/longtime4.gif)
I started up with coloring the face, I kind of like where it's going. This whole muted look with minimal light, that is. Although the jawline is pissing me off and no matter what tricks I pull out, I can't get it to smooth out.
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Blick on August 20, 2006, 08:50:59 pm
Alex Marsh made an edit which basically kicked mine's ass. So here's a inferior attempt to beef mine up.

(http://members.johnholdun.com/blick/wip/longtime5.gif)

Alex's edit here (http://img.photobucket.com/albums/v81/Marshy/rocketboys.gif).
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Fool on August 20, 2006, 09:52:51 pm
I don't know if it's claimed as a style thing, but eyes looks really off place.=)
I would move a bit...
(http://foolstown.com/misc/co.gif)
Title: Re: This is one of those times where I am confused as to what to do and fix next
Post by: Blick on August 21, 2006, 06:34:50 am
(http://members.johnholdun.com/blick/wip/longtime6.gif)

I think the eyes look better now...
But I think I made the throat worse.

EDIT: Finished.
(http://members.johnholdun.com/blick/pixel/longtime7.gif)