Pixelation

Critique => Pixel Art => Topic started by: Evil-Ville on August 16, 2006, 06:32:07 pm

Title: facetree (WIP)
Post by: Evil-Ville on August 16, 2006, 06:32:07 pm
(http://img530.imageshack.us/img530/3364/treejx6.png)

Biggest pixel art piece I've ever worked on. Suggestions and stuff appreciated, not going to do any major changes to the 'finished' parts though (just cleaning up and polishing).
Title: Re: facetree (WIP)
Post by: Terley on August 16, 2006, 06:57:23 pm
Very nice, love how you've almost made it into a work of art.. great use of colouring, nothin to critisise on.. Just.. keep going.  :P
Title: Re: facetree (WIP)
Post by: Joseph on August 16, 2006, 11:38:48 pm
looks great so far...but the hat is confusing me a bit.
Title: Re: facetree (WIP)
Post by: alkaline on August 17, 2006, 03:54:25 am
an intriguing piece, i like the colors..maybe the face on the tree could be bigger than that to match it, and perhaps even mirrored because for some reason i like it more that way.
or at least if not that, then change it around, i hope i'm not the only one who finds the face a little weird  ???
Title: Re: facetree (WIP)
Post by: Evil-Ville on August 17, 2006, 09:25:24 am
Update

(http://img155.imageshack.us/img155/4061/treeth8.png)

Alkaline: there's no way I am going to mirror the face. Since when did magical trees of amazing power have symmetric faces?!

Terley: What exactly do you mean with that? I mean the "almost made it a work of art part"

Joseph: I tried to make the hat a bit better.
Title: Re: facetree (WIP)
Post by: robotriot on August 17, 2006, 10:46:00 am
Terley: What exactly do you mean with that? I mean the "almost made it a work of art part"

I agree, if this isn't a piece of art then I don't know. In fact most of the stuff produced here ought to be considered as art ;)

Anyway, the pic is great, I like how you use dithering to shade everything, plus the palette is really cool. I'd suggest adding a lot of wrinkels to the tree's face to make him look older. Plus it fits the texture of bark. When it comes to the dwarf, I'm not too fond of the three spheres you used for the main features of the face, it's a bit too stylized for my taste. But it's not finished anyway, so I'll just shut up for now ;)
Title: Re: facetree (WIP)
Post by: Terley on August 17, 2006, 11:23:07 am
sorry I meant a work of art in the traditional sense, I was thinking it could be a painting  :-X.. didn't mean to say that yours isn't a work of art..

art is using skill and imagination the create aesthetic objects, environments, or experiences that can be shared with others.. Theres no doubt you did that, and im glad you're sharing it with us.  ;)

Update looking great.
Title: Re: facetree (WIP)
Post by: ptoing on August 17, 2006, 11:52:21 am
This is comming along nicely. I can tell you are really putting effort into this.

Some crits. You have a few colours which are a bit close, not many but still. It looks you as if you aim for a 32 colour limit and in that case you wanna utilise all your colours to maximum effect.

In some places where you started to aa it is too much, A general rule of thumb i go by is make things smooth but keep em sharp, too much aa gets blurry.

In some of the gadiations you dont you all the colours you could to make it look smooth and thus the dither looks a tad harsh in places.

Also the blue you used to go between the green in some places does not really work for me, it is good as an interchangable hue for one of the darker greens tho.

Lot's of aa and gradiation issues can be fixed by just keeping a neat palette in promotion (and i know you use promotion that's why i say it :P)

So doing aa and colour gradiations quick with using [ ] is easier in most cases unless you have superwild hueshifting and lots of intersecting ramps going on, in that case i suggest workramps where you just put new ramps in your palette with the same colours you already have but in different working gradiations.

I also agree with rob about the wrinkles.

Here a lil edit to illustrate some of my points, i also changed the colours a bit and neatened the palette (in case you wanna look at it in pm)
The colouredits are very rough tho and could be way nicer with better tints of the several palettes.

(http://ptoing.net/edit/treeedit.png)

and animation to compare to yours

(http://ptoing.net/edit/treeedit.gif)

keep it up :)
Title: Re: facetree (WIP)
Post by: CrumbBread on August 17, 2006, 01:11:15 pm
The only objection I have to Ptoing's edit is that it no longer looks like a lush, vibrant mossy forest.
Title: Re: facetree (WIP)
Post by: alkaline on August 17, 2006, 01:23:41 pm
actually by mirror i meant 'flipping it horizontally', forgetting what else it meant. my bad.
Title: Re: facetree (WIP)
Post by: Mr.Modem on August 17, 2006, 07:17:08 pm
First of all I like to say that I love what you've done so far with this picture. This reminds me of Tomic's style. Keep up the good work!

I think you should desaturate some of the green shades (just a little) just like Ptoing did in his edit. I think you should keep the blue though. Maybe you can add a buffer shade to make the transition between the green and the blue shades more smooth. I also think that the hat should cast a shadow on the forhead of that guy. Right now it doesn't exactly look like his wearing it.
Title: Re: facetree (WIP)
Post by: baccaman21 on August 17, 2006, 09:29:04 pm
it's funny... I see this and I think Ptoing in terms of quirkyness and Helm in terms of pallette... Looks like you're beginning a movement all of your own guys...

I love it this piece... it's quirky and brave of thumb... by that I mean it's not tight... it has fluidity that one doesn't often see in pixels... (apart from on these boards that is)

Personally I prefer the more subdued look.. the vividness of the intial pallette shows a little less deliberation over homongonizing the colors together so they work together better... but then that's just a taste thing...

...keep on pushing!

Pete :)


Title: Re: facetree (WIP)
Post by: Gnarf on August 17, 2006, 10:39:55 pm
This is awesome!  I just love the colors and the painted texture!  Definitely a favorite of mine.
Title: Re: facetree (WIP)
Post by: Gil on August 17, 2006, 11:43:53 pm
This just screams cyclone with all the highlights next to darks, I'm impressed!
Title: Re: facetree (WIP)
Post by: Evil-Ville on August 18, 2006, 12:27:43 pm
ptoing: Thanks a lot for the edit, I'll try to mess around with the palette a bit next. I also like the cracks/wrinkles you added.

Robotriot: I am probably going to redo the dwarf completely.

Thanks for the comments everyone else too.
Title: Re: facetree (WIP)
Post by: pixelaro on August 23, 2006, 09:58:19 pm
Love it. Just keep on working and finish it. :)
Title: Re: facetree (WIP)
Post by: Evil-Ville on August 24, 2006, 10:09:20 am
Here's the latest version if anyone cares.

(http://img243.imageshack.us/img243/227/tree5ib8.png)
Title: Re: facetree (WIP)
Post by: Larwick on August 24, 2006, 05:58:54 pm
That tree is beautiful.  :P Looks almost crystal-like. Can't say i'm too keen on the little guy being there though.
Title: Re: facetree (WIP)
Post by: Evil-Ville on August 24, 2006, 08:10:39 pm
I was thinking about removing the gnome and adding lots of little ones all around the picture experimenting or something with the tree, better idea?
Title: Re: facetree (WIP)
Post by: Feron on August 24, 2006, 09:07:43 pm
i like the gnome/monkey thing - it adds character.  BTW love how this is turning out!