Pixelation

Critique => Pixel Art => Topic started by: Jhentoaduo on January 29, 2015, 02:15:44 am

Title: Megaman
Post by: Jhentoaduo on January 29, 2015, 02:15:44 am
Recently picked up pixel art again, but I'm already a little bit stuck.
I've got a sort-of complete feeling from this, but something is missing, and I'm not sure where to go from here.

(http://i.imgur.com/nhAb49P.png?1)
Title: Re: Megaman
Post by: Drazelic on January 29, 2015, 03:39:49 am
Have you considered shading or detailing beyond (admittedly pretty clean) blocks of solid color?
Title: Re: Megaman
Post by: Jhentoaduo on January 29, 2015, 03:50:37 am
After I get the shapes a bit more figured out, yes
Title: Re: Megaman
Post by: Decroded on January 29, 2015, 06:59:53 am
Looks like you're working neither in painterly style or line-art.
Its easier to follow one method or the other.
If you choose line-art, draw 1 pixel black outlines, then add colour afterwards.

Prefer painterly style myself.
This means I don't worry too much about the perfect shapes so early on.
At this point I find defining a primary light source and adding just 1 or 2 shades useful for sculpting shapes that feel right.
Title: Re: Megaman
Post by: Jhentoaduo on January 29, 2015, 07:13:37 am
Do you think you could give me an example or two of painterly, for a visual idea of what I should probably do next?