Pixelation

Critique => Pixel Art => Topic started by: BatElite on December 27, 2014, 09:29:19 pm

Title: 34 wide isometric base tiles
Post by: BatElite on December 27, 2014, 09:29:19 pm
I recently started with an iso tileset base, so I have something to work from in the future. The tile resolution went a bit weird but the edges work really smoothly so I'm not inclined to change the resolution.

(http://a.pomf.se/delsat.png)

The crude roman numerals are intended for referring to specific tiles. I.IX.I and II.IX.I are the north steep slopes, which wouldn't be visible if added in a mockup but might be needed if I were to make something with this.

I think I have every permutation for slopes that go one level higher/lower, as well as any other appropriate tiles.
I don't intend to make any steep slopes or anything outside of the ones already here.


I think this is finished, but maybe someone can find improper tiling or tiles I've missed.
The only things I see are some minor oddities like where multiple slopes meet in the large mockup but I don't think that's very important.