Pixelation
Critique => Pixel Art => Topic started by: Caster on December 18, 2014, 05:22:07 pm
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So I've been trying to make a decent human 32x32 sprite for 6-7 hours now, but whatever I do, I feel dissatisfied, I'm not quite sure what am I doing wrong.. Am I using too many colors? Wrong pallets?
(http://imageshack.com/a/img538/7232/RzBijP.png)
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Palette could use some work yes. More unified to start with, the skin tone clashes with the hair for example. Next is clusters. It all looks very scribbly, lots of single pixel noise. The base is solid though, you can probably tweak this to feel good.