Work => Job offers => Topic started by: TheIndieForge on October 26, 2014, 06:58:25 pm

Title: [CLOSED] Additional Pixel Artist for Claustrophobia: The Downward Struggle
Post by: TheIndieForge on October 26, 2014, 06:58:25 pm
Update: The position has now been filled, thank you to everyone who applied.

Official Website (http://www.claustrophobia-game.com) | Steam Page (http://store.steampowered.com/app/269590) | Twitter (http://twitter.com/theindieforge)


Hey there! My name is Dan, and I'm the developer of Claustrophobia: The Downward Struggle. Claustrophobia is a 2D Graphical Roguelike currently in Early Access on Steam. More information on it can be found on the Official Site (http://www.claustrophobia-game.com), and Steam Page (http://store.steampowered.com/app/269590).

Up until now, I have been handling design, programming, and graphics myself, with music being composed by Chris Kukla. As well as working on Claustrophobia, I am also in my second year of University, and as such, the workload has recently become too much for me to handle alone. To this end, I am looking to hire a pixel artist to take on the art side of things where I left off.

Work Description

I am looking for a Pixel Artist who can produce Weapon & Armour icons, in-game sprites of said icons, monster sprites, and simple terrain tiles. The art produced must match the current style of Claustrophobia's graphics. Claustrophobia uses 1 frame 32x32 pixel graphics which are manipulated inside the game engine, so no animation is necessary. The full list of required artwork is as follows:
Claustrophobia's graphic style can be seen below:







Payment will be a one time payment, which can be discussed based on your own rates. To apply, PM me or email me at theindieforge@gmail.com with your portfolio, or even better, include a sample close to the desired art style. If you wish to discuss anything with me, let me know.

Thanks for reading, and I look forward to hearing from you!

Dan Millward
The Indie Forge