Pixelation

General => General Discussion => Topic started by: Nesskick on September 20, 2014, 05:22:47 am

Title: [WIP]Pixel Doors - Puzzle Platformer
Post by: Nesskick on September 20, 2014, 05:22:47 am
(http://i.imgur.com/h6HtDXp.png?1)
Hi, I just uploaded on google play a puzzle platformer game I made using libgdx, I'll be updating and fixing bugs in the coming days,
if anyone can download it and check the performance on your device (android 3.2+) would be great.

• On Screen Analog Stick
• Physics
• Pixel Art
• Increasing Difficulty
• Simple to learn
• Challenging puzzles
• No ads
• Free


(http://es.malwarebytes.org/images/google-play-smaller_03.png) (https://play.google.com/store/apps/details?id=com.bl.game)
(http://button.indiedb.com/popularity/medium/games/35188.png) (http://www.indiedb.com/games/pixel-doors)
(http://button.slidedb.com/popularity/medium/games/35188.png) (http://www.slidedb.com/games/pixel-doors)

Title: Re: [WIP]Pixel Doors - Puzzle Platformer
Post by: Seiseki on September 21, 2014, 05:43:35 am
Why is the resolution different for basically every element, the player, the background, the ground? The doors and crates look horribly out of place..
Title: Re: [WIP]Pixel Doors - Puzzle Platformer
Post by: Nesskick on September 23, 2014, 05:30:17 am
because it's made with different opengameart resources, remember it's WIP, work in progress.