Pixelation

Critique => Pixel Art => Topic started by: jahasaja on August 27, 2014, 12:11:45 pm

Title: Tree in a storm (C&C)
Post by: jahasaja on August 27, 2014, 12:11:45 pm
I tried to make a tree that moves in the wind. I am not sure how it came out since I been staring at it until I do not know what is good.

Any comments are appreciated:

(http://www.skadedjursbekampning.nu/uploads/anumatedbjorkcorrupted.gif)
Title: Re: Tree in a storm (C&C)
Post by: Hamenopi on August 28, 2014, 01:52:38 pm
Hai!

I have YT'd some trees in the wind vid for reference and put the in url tags to minimize on space.
Your tree is a good start and it you aren't really looking for 'realistic' then don't mind this post.
However, if you are, I'd comment that your tree isn't worrying about the laws of physics.
That is okay if that's what you go for, but I think you would need to add a few more frames to more 'circularize' the animation and give it a more natural flow.

Gentle Breeze (https://www.youtube.com/watch?v=c1mOWVKygks)

Moderate Breeze (https://www.youtube.com/watch?v=HQmjczT0K70)

Evacuate (https://www.youtube.com/watch?v=v61Rh1jxVa4)
Title: Re: Tree in a storm (C&C)
Post by: Mathias on August 28, 2014, 03:52:23 pm
(http://i.imgur.com/nRTK9am.gif)

Smoothed out noise.

Palette adjustment to have more blue in the shadows.

Sped up anim.

Added trunk movement.
Title: Re: Tree in a storm (C&C)
Post by: jahasaja on August 29, 2014, 08:10:46 am
Thanks for the input.

I tried to listen to Hamenopi and make the animation more circular.

Thanks for edit Mathis. I "stole" your blue colour. I did not smooth out the noise. It is supposed to look like small leaves (not sure if that is successful though).
Also I do not think that the trunk should move so far down on a (bigger) tree. It is mostly the top that moves.

Anyways please let me know if it is any better:

(http://www.skadedjursbekampning.nu/uploads/anumatedbjorkcorrupted29sis.gif)
Title: Re: Tree in a storm (C&C)
Post by: astraldata on August 30, 2014, 01:21:41 am
Most of the transparent pixels stay the same, and the transparent pixel clusters do not appear to move, which hurts the believability of it. Just simply turning them green here and there won't help though -- the transparent clusters need to relocate periodically, which, if you're using Graphics Gale to do this, you can drag and move areas of the image by right-clicking and selecting a rectangle and then clicking and dragging on it to shift them around. It would create the illusion of those transparent 'clumps' moving around.

Outside of that, your animation looks very believable. :)