Pixelation

Critique => Pixel Art => Topic started by: paste on June 06, 2014, 08:21:00 pm

Title: Platformer Sprite (C+C welcome)
Post by: paste on June 06, 2014, 08:21:00 pm
Hey, I'm working on a sprite for a platformer I'm making that involves large hammers. This image is my attempt at the first frame of an idle animation, but I wanted to get some feedback before going ahead with the other frames. I was thinking of using it at maybe 3x or 4x resolution in the game:

(http://i.imgur.com/0W35Lmz.png)

Current:

(http://i.imgur.com/Shd8BUf.png)
Title: Re: Platformer Sprite
Post by: JoeCreates on June 07, 2014, 06:58:53 pm
Hi paste. I've done a little edit to illustrate some suggestions:

(https://dl.dropboxusercontent.com/u/28458706/hammerguyedit.PNG)

Here are the main things I changed:-

I hope something in this is useful. :)
Title: Re: Platformer Sprite
Post by: paste on June 13, 2014, 08:55:00 pm
Okay, I made some adjustments. The desaturation seems like the biggest and I probably should've known that already ;] I changed the hammer a bunch, too. The biggest thing I'm having trouble with right now (or maybe just the most noticeable) is lighting strange shapes like body parts. It's not totally clear to me why the changed lighting on the legs works, but I pretty much followed your edits as an example. Here's the current iteration:

(http://i.imgur.com/Shd8BUf.png)