Pixelation

Critique => Pixel Art => Topic started by: miascugh on July 27, 2006, 04:26:06 pm

Title: vaginaswithteeth
Post by: miascugh on July 27, 2006, 04:26:06 pm
(http://miascugh.ptoing.net/pixels/vaginaswithteeth2.png)

muchly inspired by helm and eve, though i tried to stay away from the triangular slices as much as possible, and pushed by ptoing to go c64, this is the result.

uhm, i forgot anything that would have been interesting to know, so YOUALLJUSTPOSTCOMMENTSALREADYCELLARDOOR  ::)
Title: Re: vaginaswithteeth
Post by: ptoing on July 27, 2006, 04:58:16 pm
I like it a lot. Very Chuck Close but really nicely done and gives me the feeling of shock, paranoia.

Only thing is that some of the nonblock shapes are a bit wonky looking, the brow and such. As soon as you think it's done i will upload it to the csdb.
Title: Re: vaginaswithteeth
Post by: GOODNIGHTdestroyer on July 27, 2006, 05:23:02 pm
I saw it on punaji, and I was going to say it was very chuckclosesque too. Ptoing stole it. :(

Very very nice. I don't get how it works though, I'm not a c64 enthusiast like some people, but how do you mix the blocks with line drawing?
Title: Re: vaginaswithteeth
Post by: ptoing on July 27, 2006, 05:27:20 pm
the blocks and linedrawing mix has nothing to do with c64 in itself. in this mode you have a 2 colour per 8x8 tile restriction and the 16 colour c64 palette. that is all
Title: Re: vaginaswithteeth
Post by: miascugh on July 27, 2006, 05:38:00 pm
yes, using boxes like that was my own choice

ptoing: yeah, i'm not that happy with them either. at first the idea was to dissolve anything, but that didn't quite work out, so the boxes basically just make up a stylish accessory. it's a bastard piece

thanks
Title: Re: vaginaswithteeth
Post by: Gnarf on July 27, 2006, 06:04:19 pm
The colors are mind bending and it looks so awesome!  What else can I say?
Title: Re: vaginaswithteeth
Post by: Faktablad on July 28, 2006, 03:53:38 am
As soon as you think it's done i will upload it to the csdb.
Sorry for going OT, but what is the csdb?
Title: Re: vaginaswithteeth
Post by: InvaderLupus on July 28, 2006, 07:07:35 am
damn, I remembered the phrase "cellar door" had some significance, and just seeing it used as such made me have to look it up on wikipedia to help remind me. Nice going.


Anyway, beautiful words aside, I like the piece, but I wish people would stop trying to restrict themselves with that one small palette. Create your own restrictive palette that fits the image better, instead of some old-school, eye-burning palette.
Title: Re: vaginaswithteeth
Post by: ter-o on July 28, 2006, 08:10:12 am
Sorry for going OT, but what is the csdb?

http://noname.c64.org/csdb/

It's The Commodore 64 Scene Database.

miascugh: wicked piece! I totally love the style you have with this. Just fix those wonky bits ptoing pointed out and it'll rock my world :)

Title: Re: vaginaswithteeth
Post by: ptoing on July 28, 2006, 12:23:43 pm
Create your own restrictive palette that fits the image better, instead of some old-school, eye-burning palette.

That is not the point, it is made in c64 restrictions and it is displayable on a c64 like this, also calling the c64 palette eye-burning almost warrants a ban :P
Title: Re: vaginaswithteeth
Post by: Helm on July 28, 2006, 02:19:24 pm
Of course, I love the image, mia. I don't really have crits. Do you see why I didn't use squares, now?
Title: Re: vaginaswithteeth
Post by: InvaderLupus on July 28, 2006, 10:13:11 pm
Create your own restrictive palette that fits the image better, instead of some old-school, eye-burning palette.

That is not the point, it is made in c64 restrictions and it is displayable on a c64 like this, also calling the c64 palette eye-burning almost warrants a ban :P

ok, it's not that bad, and I like the idea of restricting yourself to a certain palette, but I think that restricting yourself with the c64 palette keeps a lot of the image's potential locked up. Take Helm's last picture (I think he ended up titling it Eve) for example. It looked great with the c64 palette, but it looked a lot better and more artistic with the easy-on-the-eyes yellow/orange palette.
Title: Re: vaginaswithteeth
Post by: .TakaM on July 28, 2006, 11:17:04 pm
I dunno lupus, I think both helms and miascugh's both look better with the c64 palette, makes things more interesting that a simple gradient palette, even though zfgc bastardised palettes they are still a good thing lupus :P

and onto the pic, its really interesting to look at, even though its mostly black, grey and white the colours still give it a lot of energy
Title: Re: vaginaswithteeth
Post by: InvaderLupus on July 29, 2006, 01:10:09 am
zfgc bastardised palettes

if anyone ever says "[insert zelda game name] style" I will kill them.

but yeah, I see what you're saying, I just like to see original palettes every now and then. I can see why people use the C64 palette though, as it adds a greater sense of challenge to the creation of the image.
Title: Re: vaginaswithteeth
Post by: ptoing on July 29, 2006, 01:48:14 am
Well, it's not just the palette, you could use any palette that is hard to work with if colour restriction was all. It is about the c64 graphics modes. Plus i am actually in a c64 demogroup (technically i am in 2 but one is more or less dysfunct) so yeh, i am doing stuff for demos, which i wont show on here until the demo is done :P
Title: Re: vaginaswithteeth
Post by: ter-o on July 30, 2006, 08:44:07 am
Lupus:

One more reason to use the c64 palette is because it's just simply brilliant! I think it's the best fixed palette in existence. Compare it to cga/ega, vic-20 or speccy palettes [add more platforms that I forgot here] and you see what I mean :)

You can do great looking stuff with the palette also without restrictions, just see this Indigo's ork coloured with it: http://ptoing.net/c64orks2.gif

Also, making art with c64 restrictions adds the extra twist that makes it interesting to create. Why people love to solve sudokus? :)
I think Helm and Ptoing could add tons of more aesthetic etc. reasons to use c64 palette/graphic modes, so I'll leave it to them.