Pixelation
Critique => Pixel Art => Topic started by: AsPic on April 06, 2014, 09:26:13 pm
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(http://s8.postimg.org/8mzfwvwb9/2014_04_01_16_51_04.png)(http://s28.postimg.org/zcrf7xl7x/2014_04_01_16_50_12.png)
Hi guys! This is my development on Dangerous Dave clone style NES. The prototype was created during the week. I hope you enjoy it. Please rate the game and point out errors. I need your opinion about it.
You can download the game here (http://rghost.ru/53684811).
Controls: Moving - left /right arrows, Jump - x, Shoot - z, Reload - down arrow, Open doors - up arrow.
Sorry for my bad English. I'm from Russia.) This is WIP!
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Does the game end at the end-level door? I got that far but couldn't enter it.
This is a weird demake. In a way - I'm not sure it's necessary, as NES graphics look only marginally different than the game's original EGA. Furthermore, I'm afraid you lost a large part of the original Dangerous Dave's appeal when you made player and enemy sprites chibi.
While it doesn't really work as a demake - it might still work as an original game. Add more enemies/obstacles, spruce up the level design, and maybe give the player more abilities - and bam! Original game: )
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I agree with this part of the comment DarkFalzX:
While it doesn't really work as a demake - it might still work as an original game. Add more enemies/obstacles, spruce up the level design, and maybe give the player more abilities - and bam! Original game: )
And small edit:
(https://31.media.tumblr.com/d68eff550d6107954e264c129507fb54/tumblr_n42p4kCGy41sqpgx7o2_250.gif)
:3
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@ winged doom
That UI edit is amazing, especially that life count icon. There's so much character in it. :D :y:
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@HarveyDentMustDie c:
Another edit:
(http://24.media.tumblr.com/ca4efa0686ffeed713702f3a60cb52fb/tumblr_n44pehVBDl1sqpgx7o1_400.gif)
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@winged doom
Again I'm speechless. :applause: So few pixels so good characterization. You've made me play this game, and I must say that it has potential. Level element placement reminds me to Michael Jackson's Moonwalker.