Pixelation

Critique => Pixel Art => Topic started by: Tom on August 28, 2005, 11:54:59 pm

Title: Yay, pixelation is back
Post by: Tom on August 28, 2005, 11:54:59 pm
  - PIXELATION -
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yay pixelation is back,

I hate when people post unfinished works but I just wanted to do a pixel piece to celebrate and I dont have any time to play :s so yeh heres something uncreative and unfinished and bleh.
(http://www.completeinternet.com.au/tom/sprites/mechlarge.gif)

oh and its been a while since i pixelled so Im very rusty. No serious crits needed, just general happines for pixelation and all its sensual goat lovingness.

Tom
Title: Re: Yay, pixelation is back
Post by: Helm on August 29, 2005, 01:33:22 am
Hello Tom! Welcome back! Here's your goat for the evening!

oh and here's some critique to go with it:

*contrast! just add 20 more contrast to this in photoshop and it's much, much better. the darker become darker and your highlight becomes pure white (which is good, for metal)

*I'd lose the dithering, when it comes to metal, personally. That's when you either add shades, or do some sort of cell-shading sylistic trick. Dithering suggests texture. Metal doesn't have a rough texture.

*some jaggies on the black outlines

*not enough goat
Title: Re: Yay, pixelation is back
Post by: AlexHW on September 04, 2005, 04:11:42 am
Just wanted to mention that I think the lighting and shadeing looks too uniform and consistant throughout the piece causeing it to emit a sense of flatness like some sort of relief architecture (example: http://www.cambridge2000.com/gallery/images/PC0417168.jpg )
Hope that helps.