Pixelation
Critique => Pixel Art => Topic started by: taarna23 on July 24, 2006, 07:56:17 am
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So, I've gotten myself into making graphics for a game. Things are going pretty well, actually. However, the lower half of my first character animation bothers me. Can anyone offer some help?
(http://img226.imageshack.us/img226/8637/goddesswalkhe4.gif)
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To me it looks like she's bent back... like her legs are too vertical. Not sure what needs doing, though.
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To me it kinda looks like she's crouching and walking with her lower half...The lower legs are entirely too short and the knees are emphasized too much during the forward step with each leg...I think if you bring the knee highlight up about 2 pixels it'll present better...Either that or extend her lower legs by 2 pixels...*shrugs*
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your perspective is twisted. From your(the sprites) knees downward the viewpoint is nearly top down while the viewpoint for the rest is like 30-45 degrees. You should chose which way it's going to be (huh I always wanted to say that :D ). Besides I have to say that I don't really like your colorchoice here...
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Her hair suffers from Pillow-Shading-itis. I gotta run, but when I get back I'll show you how to fix that.