Pixelation
Critique => Pixel Art => Topic started by: Savick on January 13, 2014, 04:40:15 pm
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Say what you want about it! I'm here to improve and get used to criticism. So, if it sucks, say how it can be better. I'm using a 16 color palette.
(http://i.imgur.com/YRMPWwT.png)
Something I did this afternoon. Just gonna keep on posting new work whether I get comments or not. :P
(http://i.imgur.com/lsvay2p.png)
I think I have trouble discerning how a top down and platform sprite would differ because this is supposed to be top down and I'm not sure about it.
I just noticed the arm being off on the right, plus its a WIP. Any thoughts guys?
(http://i.imgur.com/nAJm1mQ.png)
some more work on the samurai. I'd love some input!
(http://i.imgur.com/KWadhHJ.png)
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First the samurai looks good except for two things: 1 it looks like the hand on the left is touching the sword, which would hurt :ouch:. 2 unless you want him to look like a cartoon get rid of the blue bit and give him a more defined chin. If you do these two things I think he would look great. Next the nerd well, he looks like a nerd (and a cool one ) :P. Finally the frontal view, I would redo his right side like his left side then wold try to animate him, by lifting an arm and lifting the opposite leg, also I would shrink his head a bit. That is all the advice i can give. sorry i cant post picks right now so busy :'(.
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First the samurai looks good except for two things: 1 it looks like the hand on the left is touching the sword, which would hurt :ouch:. 2 unless you want him to look like a cartoon get rid of the blue bit and give him a more defined chin. If you do these two things I think he would look great. Next the nerd well, he looks like a nerd (and a cool one ) :P. Finally the frontal view, I would redo his right side like his left side then wold try to animate him, by lifting an arm and lifting the opposite leg, also I would shrink his head a bit. That is all the advice i can give. sorry i cant post picks right now so busy :'(.
Here's an update I did on the samurai with an outline observing the underlining anatomy that I was ignoring earlier. I'll put some more work into him from your tips as well. It's probably not the best anatomy still, but since I did it I think I learned a bit. Also I hate the frontal view so take a look at this which is supposed to be the same character, but with some refinement.
(http://i.imgur.com/P0y6xLg.png)
(http://i.imgur.com/bEPCWSI.png)
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I really like the new frontal view he looks good. I like the one on the left more, because the one on the right looks a bit squished. As for the samurai if you do what you said, I think he will turn out very nice. Good job :y:
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I really like the new frontal view he looks good. I like the one on the left more, because the one on the right looks a bit squished. As for the samurai if you do what you said, I think he will turn out very nice. Good job :y:
Thanks netmancer. Here's an update on the old guy. I like the 17 colors one better, but I'm not sure.
(http://i.imgur.com/j4mXBxw.png)
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I agree with you i like the 17 color one more. You just need to darken its colors a bit they are over saturated.
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I agree with you i like the 17 color one more. You just need to darken its colors a bit they are over saturated.
Is that enough desaturation on the right? I don't want him to end up looking dull.
(http://i.imgur.com/JWvMS0q.png)
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I'm not great - but I made some slight color shifts. Just a thought. Also cut down to 16 colors - I think....
(http://imgur.com/mS8fBSh.png)