Pixelation

Critique => Pixel Art => Topic started by: gipsonad on January 04, 2014, 06:01:25 am

Title: City Background (TIPS and CRITIQUE NEEDED)
Post by: gipsonad on January 04, 2014, 06:01:25 am
(http://i1313.photobucket.com/albums/t545/dron2006/Cityscapebackground2_zpsb6cda46c.png)


This is a background Im not calling it finished Im looking for some honest critique and advice. NOTE that the bridge not part of this background the cityscape will appear behind the bridge. Any advice will be greatly appreciated, I'd like to know how to improve it color wise and space wise
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: Nameless Force on January 04, 2014, 03:12:50 pm
The window spacing looks weird, especially on the buildings in the background.  (Are those points of lights even supposed to be windows?)

General rules for window spacing:
  - Buildings are divided into storeys/floors.  These tend to be of a uniform size past the ground floor.  Windows rarely cross over between storeys, so they tend to be aligned more horizontally than vertically.
  - The bigger the building, the more of its surface is covered with windows.
  - Floors will look smaller on buildings further away, but the decrease is gradual.
  - The tallest building in the world has 163 floors.  Don't go any higher than that if you want a realistic, present-day setting.

Also, I think you could strengthen the overall impression of the picture by darkening all colors except the yellow and adding a bit of blur around the yellow, like this:
(http://feyna.com/tmp_stuff/Cityscapebackground2_edited.png)
(I cheated and used a filter for the blur.)
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: gipsonad on January 05, 2014, 12:06:36 am
(http://i1313.photobucket.com/albums/t545/dron2006/Cityscapebackground3_zps2095a547.png)

Thanks you very much for your input I added some changes to the back windows in particular, there is a new building in the far right as well deep in the background, I haven't darken the sky yet, but I particularly like what you did to the windows with the glow, thanks, tell me what you think about the new back buildings
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: gipsonad on January 05, 2014, 12:26:12 am
(http://i1313.photobucket.com/albums/t545/dron2006/Cityscapebackground4_zps0ef45dba.png)

Heres a more updated version
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: astraldata on January 07, 2014, 02:06:50 am
I've been looking at this for a while now, and really the only two things I'm having a hard time with still is that building to the far right with the uneven window panes (the one that's in perspective) due to the fact that there's nothing resembling floors (as mentioned previously), and the fact that the lightest grey-ish rectangles on the buildings (at the leftmost side of the image) facing the viewer don't look like anything comprehensible (are they windows or laser lights?) since, if they're windows, I'd expect a diagonal shine or two across them or, if they're lights, a halo of glowy-ness around them (which can be added with a filter once the image is finished and darkened).
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: Mathias on January 07, 2014, 02:08:07 pm
Arrggg so flat, so grey-ish.

Let's funky it up with vibrant colors and gradients!

(http://i.imgur.com/NDP7ZIb.png)
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: astraldata on January 07, 2014, 09:18:33 pm
@Mathias:
I really like the "pop" on your version, especially with the colors you chose, but I'm not so sure the bright white outline around the city and the overpowering blue gradient goes with his foreground bridge thing. I'm no expert at color choice, so maybe you could help him understand how/why you picked those colors?
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: gipsonad on January 08, 2014, 03:32:31 pm
@Mathias, I appreciate your input, for some reason I can't view your version, Ill keep trying
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: Mathias on January 09, 2014, 11:30:19 am
@Mathias:
I really like the "pop" on your version, especially with the colors you chose, but I'm not so sure the bright white outline around the city and the overpowering blue gradient goes with his foreground bridge thing. I'm no expert at color choice, so maybe you could help him understand how/why you picked those colors?

I'm one that hates to make art into science, or some overly complicated thing. With colors, I just do what feels right.

Twilighty/midnight colors for the sky, with some extra purple injected - why not. Added much more blue/purple to buildings for continuity.
In gipsonad's latest image, he has a warm background/sky,  cold middle ground buildings, and a warm foreground walkway. Just makes no sense to me.
Bright cyan grad at bottom because . . . it looks cool.

My main objective wasn't improving the colors though - is was helping the boring flatness

It's tough to make large areas of flat pixel art graphics look interesting. Gradients is one way to do it. It's just s suggestion. I probably spent 2 minutes on it.
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: coffee on January 09, 2014, 04:08:51 pm
Just glanced really quick through this

Thought i'd just make a more dynamic edit of Mathias's edit to give you another example of what might work and prevent the flatness! sorry 'bout the sloppy gradient.

(http://i270.photobucket.com/albums/jj114/johanaronson/NDP7ZIb_zps85116555.png)
Title: Re: City Background (TIPS and CRITIQUE NEEDED)
Post by: gipsonad on January 15, 2014, 02:25:59 pm
@Mathais and @coffee now I see the latest version you added this post, and I think its looks very cool, and Im progressively getting better at pixel art day by day, I am sort of new to this. I do kind of agree with the general idea that the colors may be a bit too bright with this latest version, not that I don't like the look, its just we were going for a night cityscape with darkness, but I've gotten the hang of how to do gradients and I'll have a new version up soon for some advice on it. The cyan glow is pretty awesome, I have another background in mind that that glow would go awesome with. Moreover thanks for the critique and advice, I think I will do a gradient for the sky just with cooler colors.
Thanks