Pixelation
Critique => Pixel Art => Topic started by: Lilyo on October 08, 2013, 08:03:57 pm
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I was commissioned to redo some of my old textures as 32x 5 color textures for a side scroller game. They were originally 3 different sets of textures, one 16x (5 colors), one 32x (3 colors), and one 32x (7 colors), each with completely different styles and color palettes. I tried to make them all go together as much as I could. I would appreciate any tips.
(http://i.imgur.com/PYqUByo.png)
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i love these. :y:
would love to see you do some mockups.
you can probably use some larger chunks in addition to the smaller chips:
(http://i.imgur.com/9FyBrGQ.png)
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THat makes me think a lot of a Minecraft Texture Pack, are they coming from any TP?
I see quite the work done here, and I have only one tip to give you now: some of the textures fit too much to the grid, they will give a grid aspect to the game. YOu should shift some, and make variations to break the repetition! ;)
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THat makes me think a lot of a Minecraft Texture Pack, are they coming from any TP?
I see quite the work done here, and I have only one tip to give you now: some of the textures fit too much to the grid, they will give a grid aspect to the game. YOu should shift some, and make variations to break the repetition! ;)
Lilyo has his roots in minecraft textures.