Pixelation

General => General Discussion => Topic started by: breakfast on September 29, 2013, 10:17:27 pm

Title: Professional Artists - Any Words of Wisdom?
Post by: breakfast on September 29, 2013, 10:17:27 pm
I've searched the forum so forgive me if this has already been discussed...

Like many people on these forums I am a freelance artist, trying to make a living doing art for people's games. The best way I've found to advertise my services is through the Portfolio forums here and at PixelJoint. Are there any other websites I could get some interest for 2D & pixel art?

As I am getting more experienced I am having to adjust my rates to my skill level. I've found my lower end "professional" rates are at that awkward spot where they are too high for most interested parties but I am not seeing a large amount of more established/higher budgeted jobs that could afford professional rates. Do I need to be pursuing salary positions with game companies at this point or is there still hope for freelance work?

Any other words of guidance or past experiences from the professionals would be really helpful for all aspiring and current pixel artists!
Title: Re: Professional Artists - Any Words of Wisdom?
Post by: Phlakes on September 29, 2013, 10:28:19 pm
As someone who's also in the relatively lower end freelance boat, every now and then I'll run across someone who's established enough to have a budget but still small enough to actually settle for me, most of them through /r/gamedevclassifieds (http://www.reddit.com/r/gamedevclassifieds). Of all the places I've been to that seems to have the best balance (not counting all the rev share posts). I also actually just started a job I stumbled upon at ModDB (http://www.moddb.com/forum/board/2d-graphics), and I'm sure there are lots of other places where you might not have to compete with the experts up here and at Pixeljoint.
Title: Re: Professional Artists - Any Words of Wisdom?
Post by: breakfast on September 30, 2013, 06:35:46 pm
Thanks for your suggestions! I've been posting my portfolio to Reddit's gamedev classifieds subreddit but haven't gotten any hits that way, I'll keep trying though.

I am actually not trying to avoid competing with professionals though, I'm at the point now where I feel I can hold my own against the best so I am trying to find some higher end art jobs. :)