Pixelation

Critique => Pixel Art => Topic started by: trashcann on September 10, 2013, 10:35:11 pm

Title: Need Help with Run Cycle
Post by: trashcann on September 10, 2013, 10:35:11 pm
(http://i.imgur.com/PEvcFEt.png)
Hello.
I'm using this for a game that i probably wont end up finishing  :-[
This run cycle is horrible and i don't know how to fix it. Please critique.  :)
Title: Re: Need Help with Run Cycle
Post by: Lazycow on September 17, 2013, 05:01:23 pm
Hm, ok your animation would look like this:
(http://i.imgur.com/OnL0KGB.gif)
Try to get software for creating a gif anim and use both legs, that should effectively double the quality of your walking animation.
Title: Re: Need Help with Run Cycle
Post by: PypeBros on September 18, 2013, 12:50:49 pm
and do not hesitate to exagerate the move the same way you exagerated the shapes. Noone ever stated that an object may not move by more than 1 px in a frame. the "jerkiness" of animations usually come from insufficient frame rate, not from excessive offset between two frames.
Title: Re: Need Help with Run Cycle
Post by: Decroded on September 18, 2013, 01:41:15 pm
No time to edit animation sorry but the head is too big.
Big heads are cute but that thing is just over the top by a few pixels at least.
And reducing it down will free up some pixels to add some hair.