Pixelation

Critique => Pixel Art => Topic started by: I_am_secretly_a_cat on June 17, 2013, 11:31:14 pm

Title: C+C How does this look - How can it be improved?
Post by: I_am_secretly_a_cat on June 17, 2013, 11:31:14 pm
Eventually this will be a gif with the lamp light flickering, but for now, can I get some criticism?

(http://i.imgur.com/0iPj8ZC.png) with lamp light

(http://i.imgur.com/deHtgCl.png) without lamp light
Title: Re: C+C How does this look - How can it be improved?
Post by: Phlakes on June 17, 2013, 11:55:39 pm
You need to go bolder with the lighting. The road is way too bright overall for a night scene and the streetlights are barely noticable.

(http://2.bp.blogspot.com/-iwWff_h5Z8w/UHajD1N0ZKI/AAAAAAAAANQ/gr9e2Lfw36w/s1600/street-lights.jpg)
Title: Re: C+C How does this look - How can it be improved?
Post by: I_am_secretly_a_cat on June 18, 2013, 02:00:09 pm
Ah yes, thanks. This is the sort of silly stuff that I dont see - and why I ask for [C+C] thanks a lot for your help!


If anyone's interested here is it somewhat finished although it didn't really produce how I would have liked it to:

(http://i.imgur.com/UZZVYfH.gif)
Title: Re: C+C How does this look - How can it be improved?
Post by: Decroded on June 18, 2013, 02:59:18 pm
Ok well I got a bit carried away with an edit...
(http://i1126.photobucket.com/albums/l615/Decrosion/zombie-edit_zps54c42bff.png)
The stuff in front of the car is supposed to be broken glass, not texture.
There's also a couple of bullet casings on the ground but I think they need their own colour to be recognizable.

Here's a comparison for "stronger lighting" amongst other things:
(http://i1126.photobucket.com/albums/l615/Decrosion/zombie-edit_zps05bb89a1.gif)
A few key points here:


I started editing colours but its too late to continue...
(http://i1126.photobucket.com/albums/l615/Decrosion/zombie-colour-edit_zps8817e2fe.gif)
Maybe all the green hue is washing out the zombie a bit, maybe it adds to the feel I dunno.
Either way, work on the palette and try to make some interesting ramps rather than so close to grey and white.
Again, you have too many colours that are close to each other so fix that too...


You could turn this into a really great animation loop if your interested in pushing it.
Title: Re: C+C How does this look - How can it be improved?
Post by: I_am_secretly_a_cat on June 18, 2013, 09:15:35 pm
Wow. Very insightful advice!

Really like what you did with it, improved stuff like the zombie's shirt which I wouldn't have been able to see and will be looking out for in my next piece.

I also understand stuff that wasn't working - It'll be much easier trying out new colours and lighting styles in my next piece thanks to your clear advice! :)
I'll have a lot to think about the colours, thanks for the tips on that

Again, thanks for your efforts and great criticism!
Title: Re: C+C How does this look - How can it be improved?
Post by: Decroded on June 19, 2013, 03:11:03 am
Your welcome.
I had fun doing it and was good practice as I've never done this kind of lighting before either really.

Here's a rough idea of how you could use the flickering light in animation:
(http://i1126.photobucket.com/albums/l615/Decrosion/zombie-anim_zps178b1b0c.gif)

By experimenting with timing and recycling frames you can make a longer and more visually effective animation with alot less work while keeping the file size down at the same time.

I'm imagining a loop where the dude is checking over the car for zombie every so often to keep the tension, then when he sees it he takes cover, checks his weapon, then takes a shot which slows it down but it keeps coming until it gets one in the head, then it falls onto the conveniently placed pile of other dead zombies, he takes cover, maybe reloads, then the loops starts again.