Pixelation

Critique => Pixel Art => Topic started by: Marty on April 30, 2013, 06:14:02 pm

Title: Main character for my game
Post by: Marty on April 30, 2013, 06:14:02 pm
So here's a little background first. I'm not an artist, I'm definitely a programmer at heart. It takes me hours to pixelize the visions in my head, and even then it sometimes doesn't come out perfect. :P So I have my main character here:

(http://s2.postimg.org/pawy5552d/main_Stand.png)

I've shown a few people and got the initial reaction I was looking for: aww he's cute! I'm mainly looking for help with the eyes, but any other feedback is appreciated as well, considering this is the main character. I wanted the eyes to be easily changed to where he could be looking up or down, but every time I change the eyes he looks funny. I gave him eyebrows so that a simple change could make him look mad. Any ideas?
Title: Re: Main character for my game
Post by: r1k on April 30, 2013, 06:35:32 pm
I would try making the eyes bigger.  Have a look at the character from bubble bobble:
http://spriters-resource.com/arcade/bubsymph/sheet/12593 (http://spriters-resource.com/arcade/bubsymph/sheet/12593)

you also have some banding.  Banding is when bands of color line up in a row, basically.  You can read a better description of it here:
http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139322#139322 (http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139322#139322)
Its basically around the base of the tail, some of the anti-alaising on the top of the head is creating banding too.

It a little unclear whether that black line in the torso is supposed to outline his arm.  This is because the feet and head are shown at a 3/4 angle, but the arm and tail suggest a strict side view.
Title: Re: Main character for my game
Post by: Marty on April 30, 2013, 11:45:42 pm
Thanks for the feedback! I definitely see what you mean by the 3/4 angle thing. Here's an update:

(http://s21.postimg.org/lqfl1nmwz/main_Stand.png)

However, I'm still not sure if the tail looks like it's from a 3/4 angle...and it's apparent I'm pretty bad at the whole shading/anti-aliasing/adding more color thing. :( Would I be better off sticking to a more NES style look?
Title: Re: Main character for my game
Post by: PixelPiledriver on May 01, 2013, 10:05:47 am
some thoughts:

(http://4.bp.blogspot.com/-jBuNisozat4/UYHeqjTpj2I/AAAAAAAAGLY/SqkveaO9VRk/s1600/cuteDude_3.png) (http://1.bp.blogspot.com/-gMQDEbHATG0/UYHfAhTWMhI/AAAAAAAAGLg/xALl9GcIYiY/s1600/cuteDude_Frames2.gif)