Pixelation

General => General Discussion => Topic started by: JessBowers on November 27, 2012, 02:14:48 am

Title: Xbox 360 Arcade - Resolution Question
Post by: JessBowers on November 27, 2012, 02:14:48 am
Hey folks,

I have a question that I hope isn't too silly.

What is the best resolution for a pixel game on the Xbox 360? I'd like the pixels to not be "stretched" in any particular way if possible.

The game would look something like this:

(http://toadstool.net/games/plokey/screens/CaptainPlokey-004.png)

Thanks!
Title: Re: Xbox 360 Arcade - Resolution Question
Post by: ptoing on November 27, 2012, 02:02:28 pm
The max resolution is 1920x1080. But it also depends to what resolution people set their 360. I think the lowest you can set it to is 640x480 or something, not super sure right now. In any way you want to make sure that your game properly scales and also letterboxes if necessary.
Title: Re: Xbox 360 Arcade - Resolution Question
Post by: JessBowers on November 28, 2012, 04:24:53 am
Thanks for the reply, Ptoing.

It sounds like there's no "one size fits all/best solution" if the resolution can be like that. I had thought there might be a single resolution the arcade games used. Guess I should have known better.

I still need to order the Xbox Live Indie Developer subscription... but I should have that shortly. I'll test it out when I get it.

Thanks!
Title: Re: Xbox 360 Arcade - Resolution Question
Post by: rikfuzz on November 28, 2012, 08:01:22 am
I could definitely be wrong, but you can probably just cater for the smallest resolution, I don't think all games respect the users resolution settings.