Pixelation

Critique => Pixel Art => Topic started by: A2J2TIWARI on September 04, 2012, 02:03:47 pm

Title: Palette
Post by: A2J2TIWARI on September 04, 2012, 02:03:47 pm
(http://puu.sh/10XOj)

I am trying to make a great palette of 16 colors to possibly make everything that a game needs. This is what I have made.

And this is what I have made using this palette:
(http://puu.sh/10XMG)

Well I know about DawnBringer's 16 color palette but I want to create one of my own.
Title: Re: Palette
Post by: r1k on September 04, 2012, 06:13:50 pm
here Ive tried to arrange the palette by value to get a better look at it.  Ive grouped some of the colors together.  There are 4 groupings, Ill explain them each, from left to right
(http://img269.imageshack.us/img269/8878/a2jedit.png)
1.  even though they are distinguishably different in hue they are pretty close in value.  The palette  might gain more versatillity by having a little bigger difference in value between them, but maybe not too much.  This is just a thought though.

2. these look basically the same.  seems like you were going for a warm and cool gray, but given the size of the palette its probably more efficient to just use 1 nuetral gray to give you room for 1 more color.

3. these 3 are all too similar.  You can probably get rid of 1 entirely, and alter the value on another to be more of an intemediary value between the 11th and 12th colors (from the left).  In your samply sprites youve already used the dark blue in lieu of dark green on the tree so maybe you dont need the dark green.  You can use one of these colors to add in a lighter blue.

4. these just seem too similar.

the value step between the 2nd and 3rd colors might be too big, but maybe you dont need that intermediary value.

the sample sprites look pretty good though.  Maybe try a full mock up or do color swaps with mockups made for arne's or dawnbringers palettes for tests.
Title: Re: Palette
Post by: A2J2TIWARI on September 05, 2012, 11:55:59 am
Hey,

thanks a lot for help. I tried to work on things and tried to get them right.

Here's the updated palette:

(http://puu.sh/12exg)

I'd be making a mockup with this palette soon.
Title: Re: Palette
Post by: deadlock on September 10, 2012, 08:21:26 pm
Another subject about the same topic, also a nice pallete in the end ;)
http://www.wayofthepixel.net/index.php?topic=4306.0