Pixelation

Critique => Pixel Art => Topic started by: cheatsguy on June 06, 2012, 05:17:36 pm

Title: The Compulsory Tree Tile/Sprite!
Post by: cheatsguy on June 06, 2012, 05:17:36 pm
Hey Guys! first time posting something as far as art goes. I'm making a final fantasy-like game and made this tree in my spare time. C+C are helpful! 9 colors, palette at the top(black wasn't included in the final version)
(http://img696.imageshack.us/img696/1331/treeqw.png)
I'm planning on putting this in a commercial game so all criticism helps :D
Title: Re: The Compulsory Tree Tile/Sprite!
Post by: Zizka on June 07, 2012, 01:46:20 am
Hello Cheatsguy,

If you're making a final fantasy game, I think the perspective for your tree might be off. It seems like it's seen from the front as opposed to being seen from the ''rpg perspective''.

Here's what I mean:
(http://cdn.androidtapp.com/wp-content/uploads/2011/07/Inotia3-Sacred-Tree.png)
Title: Re: The Compulsory Tree Tile/Sprite!
Post by: cheatsguy on June 07, 2012, 02:08:00 am
I see what you mean. I'll work on it tomorrow, its late here. Thanks for the reply!
Title: Re: The Compulsory Tree Tile/Sprite!
Post by: infinitegames on June 16, 2012, 03:15:31 am
Hey Guys! first time posting something as far as art goes. I'm making a final fantasy-like game and made this tree in my spare time. C+C are helpful! 9 colors, palette at the top(black wasn't included in the final version)
(http://img696.imageshack.us/img696/1331/treeqw.png)
I'm planning on putting this in a commercial game so all criticism helps :D

It looks really nice, but it could use some extra contrast on the leaves. I don't necessarily think you need to change the perspective, but having everything match in perspective is helpful.