Pixelation

Critique => Pixel Art => Topic started by: Dusty on June 01, 2006, 07:51:21 pm

Title: Iso tiles WIP
Post by: Dusty on June 01, 2006, 07:51:21 pm
Thought I'd try some isometric.
I plan to add a lot more including some water/river/waterfall and such, trees, general landscape things.

(http://n.1asphost.com/dustyporviva/iso_grass-1.png)
Title: Re: Iso tiles WIP
Post by: Ayavaron on June 01, 2006, 10:43:58 pm
You've done a nice job breaking the grid, but something looks wrong somehow. It seems almost as though you've got some kind of cross-hatching pattern going on between the strands of grass. It's especially noticable when you zoom in a little. Also, in a few places, you've got your highlight too strong. Try breaking up the parts where you have bright green with a couple extra pixels of a lighter shade. Now that I think abotu the shades, there's very little difference between your second-brightest and the one darker than it. It might be safe to elliminate one of them or make one darker.
Title: Re: Iso tiles WIP
Post by: rabidbaboy on June 05, 2006, 10:32:52 pm
to be honestm it looks like a grass basket lain out and with two rocks. instead of doing that "hatching" thing, you could make the grass stand out by standing up, erect, like this->////, instead of this->ll=ll=ll
i like how you did the rocks, though i think you should have made a newer one entirely, instead of copy pasting it.