Pixelation

Critique => Pixel Art => Topic started by: nornagon on January 20, 2012, 11:22:50 pm

Title: GB-style, 2-color tiny pixels
Post by: nornagon on January 20, 2012, 11:22:50 pm
Trying some 2-color work to focus on individual pixels.

(http://i.imgur.com/sPBzG.png)

New to pixelling, and to drawing & art in general. Would like some C+C on readability and pixel placement :)
Title: Re: GB-style, 2-color tiny pixels
Post by: StaticSails on January 21, 2012, 04:34:44 pm
If I remember correctly, Game Boy supported 4 colors.
Title: Re: GB-style, 2-color tiny pixels
Post by: Vine on January 21, 2012, 04:52:48 pm
If you're aiming for GB mockup I'd say use all the shades available to you.
If you're intentionally using 2 shades, I'd say it actually looks pretty good.

If I remember correctly, Game Boy supported 4 colors.
3 shades and transparency.
Title: Re: GB-style, 2-color tiny pixels
Post by: nornagon on January 21, 2012, 05:26:48 pm
Oh, haha :) Yeah, my intention was to do 2-color, not necessarily to do something GB-specific.
Title: Re: GB-style, 2-color tiny pixels
Post by: Vine on January 21, 2012, 05:38:56 pm
The one thing I can bring myself to complain about is the tree trunk.
It feels as if it has a 2px thick outline as opposed to shading, which tends to draw the eye toward it when everything else on-screen has a 1px outline.
The detail in the leaves seems a tad bit off as well, though I admittedly can't pinpoint what's so jarring about it.