Pixelation

Critique => Pixel Art => Topic started by: Rynen10K on May 29, 2006, 05:03:17 pm

Title: Mario & Luigi heads
Post by: Rynen10K on May 29, 2006, 05:03:17 pm
Just made a sketch the other night and decided to pixel them...

(http://img148.imageshack.us/img148/3593/loogimarjo3rg.gif)

I wanted to try my hand at self-AAing. Never tried it before.

EDIT: Just noticed I missed a few spots...

EDIT2: I need to slow down... I never notice the spots I miss until I post it!  :-[
Title: Re: Mario & Luigi heads
Post by: Crazy Asian Gamer on May 31, 2006, 01:20:08 am
While AAing, don't be afraid to cut into the outline. Don't over AA, or you'll basically be doing a pixel-by-pixel blur. It should feel smoother and stay feeling thin. This is generally speaking, of course (in art, yes, rules are broken, and pixel art is still art).

The shapes and designs of those heads are really interesting (weird, in a good way).
Title: Re: Mario & Luigi heads
Post by: rabidbaboy on June 08, 2006, 11:19:32 pm
nice one.
they look like balloons.^^
Title: Re: Mario & Luigi heads
Post by: Kennethfejer on June 09, 2006, 01:23:13 am
love the design, really really cool.

but, i would change the colors a bit and get rid of the AA on the outside of the portraits.
hope you dont mind, but i did a quick edit.

this is how i would shade them:

(http://www.kennethfejer.dk/test/luigi_Rynen10K.gif)
i dont think i've increased the color count.

btw, you should do wario and donkey kong as well, they would look great in this style :)