Pixelation

Critique => Pixel Art => Topic started by: Sokota on January 04, 2012, 09:55:15 am

Title: [C&C] Platform Sprites - Needing some help.
Post by: Sokota on January 04, 2012, 09:55:15 am
Hey all,

So I've been working on this platform game Stasis (set a near future, dystopian world) for quite some time, and am now working on a slightly large set piece, a near future monorail station. I'm pretty happy with the pillars and the under-part of the middle, but I am having problems with making the roof look corrugated and still pop/stay consistent with the art style and perspective. Right now I'm working on the base structure; I plan on adding a bunch of small details, but I want to make sure I get this nailed before we start lighting it in-game. I'm thinking I should foreshorten the roof more but I'm not quite sure how to go about that.

(http://img585.imageshack.us/img585/8840/metrostationcrop.png)
The Metro Station sprite

(http://img850.imageshack.us/img850/3158/screenshot108b.png)
The Metro Station in-game

All C&C is welcome and appreciated!

Sokota
Title: Re: [C&C] Platform Game Monorail Station
Post by: Sharm on January 04, 2012, 02:50:26 pm
That's your in game shot?  Why are you shading it like there's a light source above it then?  Either way the shading on the roof looks upside down to me.

(http://i7.photobucket.com/albums/y292/SharmClucas/0ob7vayx.gif)
Title: Re: [C&C] Platform Game Rotorcopter [Near Future SciFi Helicopter]
Post by: Sokota on July 30, 2012, 07:14:34 am
Hey, been working on some other sprites for this game..it's been awhile. But I have this massive helicopter sprite I'm working on, and I'm just kinda at a loss of what to do with the form...I am happy with the lineart but the actual shading part has been throwing me a curveball. I was hoping someone else more experienced might be able to help me out.

(http://i49.tinypic.com/29m1tds.png)

In the game, the rotors move indepently from the body, so I'm not sure how to handle the shading there, perhaps animation. This is with only four shades of gray..I plan on using 8 or 12 perhaps, we shall see. All C&C is welcome.

Thanks

Sokota