Pixelation

Critique => Pixel Art => Topic started by: Corsair on November 13, 2011, 09:27:36 am

Title: some WIP stuff; a game about mines
Post by: Corsair on November 13, 2011, 09:27:36 am
..That has nothing to do with fortresses or crafts. This is (ostensibly) going to be part of a Zelda style action/adventure game that just happens to feature a young miner as a protagonist. Predictably, it begins in a mine.

It's tiled as it is due to a limitation in the game system, so there's a lot of redundancy. The mirrored stuff is raw laziness, and because this is one of many backgrounds i'll be working on, any non-mirrored walls and details will have to be more afterthought. If myself and the guy I'm working with can muster it, this is going to end up being a pretty huge project. Well, huge for two guys, at least.

I'm going for a decidedly Genesis-y feel, and as such have ripped nearly all of the colors used from various genesis games. Also, this being one of my few forays into environment rendering, I'm looking for ways I can improve the visibility/readability. As it stands, the character gets lost in all the detail. It won't be played isometrically, the isometric tiles are there to give better flexibility to the level layouts.

(http://img.photobucket.com/albums/v404/Greatmahoo/cavewall2-4.png)

and the character

(http://img.photobucket.com/albums/v404/Greatmahoo/miner1-3.gif)
Obviously any crits regarding him are also welcome.
Title: Re: some WIP stuff; a game about mines
Post by: Candy Man Criminal on November 13, 2011, 07:23:11 pm
could you post one where the tiles are touching so we can see how they look together?
Title: Re: some WIP stuff; a game about mines
Post by: Mathias on November 14, 2011, 12:50:07 pm
Really cool. I've never actually got to see how the tiles all connect up with a perspective like that. I'd love to see more. Post a real mockup, let's see how your tiles look when actually used. All you got up atm is a tilemap lookin' thingy.

If you keep this thread alive with regular updates I'll stay tuned in a give my cents frequently. I've like to see mo'.