Pixelation

Critique => Pixel Art => Topic started by: electrolyte on October 21, 2011, 01:34:26 pm

Title: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: electrolyte on October 21, 2011, 01:34:26 pm
Hi All,

I've been working on a game for a very long time now. I'm not 100% happy with the 4 frame walk cycle that I'm using but im having difficulty trying to sort it / make it better.  :(

If anyone can help that would be great, I think it's a case of looking at it for far too long and not seeing the wood for the trees! The sprites have to fit within a 16 X 16 grid. Here's a static and animated version of the walk cycle frames. Thanks loads,

(http://dev.electrolyte.co.uk/flash/pop/blog/static.gif)

(http://dev.electrolyte.co.uk/flash/pop/blog/animated.gif)
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: Lorath on October 21, 2011, 03:01:28 pm
Hey electrolyte,

cute little buddy uve got there ;)
I like him but i dont get it with the face and the hair. Its kinda... weird ^^
Anyway, on the movecycle i would add 2 "bounces" and rearrange the guys legs and arms a bit.
4 frames and changed the speed to 0.2 instead of 0.25 but this is beside the point.
Quick edit, hope it helps ;)

(http://s7.directupload.net/images/111021/lvxkc6fq.gif)

Keep it on,
Lorath
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: RedKnight91 on October 21, 2011, 03:33:04 pm
Lorath, good edit but you might want him to flail his arms a little less if it's a WALKING animation, that looks like he's running : p
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: Lorath on October 21, 2011, 03:39:57 pm
Yep, I couldnt recognize if this is ment to be a walking or running animation.
But your right, my edit is running like hell :P
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: electrolyte on October 21, 2011, 03:52:55 pm
Ooo love the edit! Yeah it's fine if he's running as he's got to cover alot of ground in the game!
Thank you so much!  ;D

EDIT: Just popped in a version of that cycle and I think he look pretty sweet! I'll finish off the cycles and then post a link to a dev game so you can see
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: Lorath on October 21, 2011, 06:22:59 pm
I had a look at your dev diary and the game...
just amazing :D Great work you did there!
Too funny to watch the little fellow ;)
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: electrolyte on October 24, 2011, 03:12:57 pm
Hee cheers :D

It's taken many months to get this far but I think it will be finished before christmas, I'm determined!

http://dev.electrolyte.co.uk/flash/pop/yiro9384j01/ (http://dev.electrolyte.co.uk/flash/pop/yiro9384j01/)
Title: Re: Sprite walk cycle help& improvement / advice. 4 frame, 16 X 16
Post by: yrizoud on October 24, 2011, 10:21:02 pm
Wow, these sprites looked very rudimentary, but I just spent 1 hour in the game and never felt the graphics were a problem.