Pixelation

Critique => Pixel Art => Topic started by: Gizmonicgamer on September 17, 2011, 03:47:32 pm

Title: harsh sky over a rocky wasteland [WIP]
Post by: Gizmonicgamer on September 17, 2011, 03:47:32 pm
(http://i.imgur.com/zq6sN.png)
pretty WIP, and i'm still playing with the actual structure of whats going on. first time really doing sky, so some C+C would be pretty appreciated~

update 1:
(http://i.imgur.com/UIq33.png)
Title: Re: harsh sky over a rocky wasteland [WIP]
Post by: Mush on September 17, 2011, 05:05:33 pm
It looks like a color redux to me, and if it is shame on you!

But if not, the sky looks pretty damn awesome.
Title: Re: harsh sky over a rocky wasteland [WIP]
Post by: Gizmonicgamer on September 17, 2011, 05:40:23 pm
It's not, actually!

(http://i.imgur.com/z799k.png)
thats where I originally got the sky from; some concept art i drew in MS paint.
and then i extracted the sky and began to pixel it:

(http://i.imgur.com/rEwUV.png)
Title: Re: harsh sky over a rocky wasteland [WIP]
Post by: tehwexxl0rz on September 18, 2011, 08:45:30 am
DAT SKY. Too pretty to be a color redux! Great work! :)

My only crit is the light source for the land masses in the concept art seems pretty ambiguous, but I don't know how closely you're planning on sticking to that anyway.
Title: Re: harsh sky over a rocky wasteland [WIP]
Post by: Gizmonicgamer on September 29, 2011, 03:34:40 am
not at all, most likely. those are mostly place-holder right now.

(http://i.imgur.com/UIq33.png)
here's an update.

right now i'm mostly worried about the actual structure of the clouds and how much "sense" that makes, also the "black" part of the cloud.

C+C greatly appreciated