Pixelation

Critique => Pixel Art => Topic started by: surt on August 28, 2011, 04:44:31 am

Title: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: surt on August 28, 2011, 04:44:31 am
I'm trying to get a satisfactory stylisation of bodily proportions in this run'n'gun/platformer generic space marine.
At the moment I feel it is more deformity than stylisation. Thinking this an indication that it was too near correct proportion I tried extending the head some, which only made it feel more deformed.
Nevermind shading for the moment, I just wanted to get this problem fixed before i invested to much.
Are there any tricks to know in regards to bodily proportion stylisation?
(http://img.putpixel.com/gunman6.png)
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: blumunkee on August 28, 2011, 07:46:58 pm
I think the problem -- especially on the guy -- is that the torso is too small. It should be ~2px taller and ~2px wider. The gal just needs a taller torso I bet.

I like the style. The palette should be more gritty thou.
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: surt on August 31, 2011, 02:06:34 am
Thanks, tried that and it looks much better.
(http://img.putpixel.com/gunman7.png)
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: Candy Man Criminal on September 04, 2011, 12:35:44 am
i dunno if youre going for a 2 color thing, but the colors are a bit sudden

(http://i54.tinypic.com/20sezc9.png)
did a quick edit to show the difference

smooths them out, makes them look less robotic


also on the new guy, his chest plate looks rather... booby
they should be squared off more like the first one
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: RedKnight91 on September 04, 2011, 02:45:27 pm
I think that a transition color is unnecessary.

You should focus on the direction of light, it's not clear where the light source is, 'cause the shadows are in opposite directions (look at the boots and the pants, for example)

You should replace the inner black lines with a dark shade of green, like this

(http://i1130.photobucket.com/albums/m527/RedKnight91/gunman7.png) I tweaked some things, and I think it's way better now : ) I did a version with some scratches on his armor too : )
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: coffee on September 05, 2011, 07:13:56 am
I wouldnt choose the same colour for the dark parts inside and the outlines. Makes it look flat. Ur better of doing what Red did with the outlines on the gun. Choose a Brighter color for the outline where  the light hits and choose another color for the inside
Lining. I would put some bright color in the eyes aswell. They r not very readable. Or they look rather non-human.

Good luck bud
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: Phlakes on September 05, 2011, 07:40:35 am
Yeah, when you're doing eyes, the pupil is always in the middle with lighter colors around it, like this-

(Edit on the left, of course, and I just used the last image with the two variations, I only edited the eyes)

(http://img823.imageshack.us/img823/7812/66440806.png)
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: RedKnight91 on September 05, 2011, 07:55:48 am
Double post : )
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: RedKnight91 on September 05, 2011, 09:19:39 am
Ooooh Phlakes, that's great!! Two pixel differnce and you've made a HUGE improvement! This is the essence of pixel art!!  :crazy:

Okay, so, I tried adding a lot of stuff just to test

(http://i1130.photobucket.com/albums/m527/RedKnight91/spacemarine.png)

I fixed the direction of light/shadow, added some anti-aliasing, a lighter green-yellow color for the armor, a lighter brown-pink color for the skin, added some blue reflection on the armor (because of the blue pants and shirt),also hue shifted a bit : D

Tell me what you think about this edit!
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: pistachio on September 05, 2011, 12:35:10 pm
Impressive edits, RedKnight (and Phlakes)! They bring the piece a long way from where it started, IMO, and I like the subtle changes in design and lighting you've made. A few things I've noticed, however, the breast-plate--and belt, to a lesser degree--seem to be viewed from the front on an otherwise 3/4 view-sprite, on both male and female marines, and it seems a bit out of place when you notice it. For some reason this was never covered.

Can't wait to see where surt goes with this sprite after all these suggestions.

(By the way, you may want to edit your double-post into one post, Red. Just saying.)
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: RedKnight91 on September 05, 2011, 01:16:52 pm
Should I be able to delete one of my posts or should I wait for a mod to do so? : ?

Damn, it's too fun to work on this piece!!

Another edit where I fixed the chest-belt view problem, and other minor things : )

(http://i1130.photobucket.com/albums/m527/RedKnight91/spaceman.png)
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: coffee on September 05, 2011, 05:10:54 pm
In my opinion the latest edit of red got a bit messy.
Cleaned it up a bit and changed a few things.

(http://i270.photobucket.com/albums/jj114/johanaronson/spaceman.png)

Hope it helps.
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: RedKnight91 on September 05, 2011, 06:09:35 pm
Niiice  :)

I like the palette but isn't he a little bit too flashy?

And With that hair (same color of his pants etc) it looked a bit like he's an old man or he has a blue helmet lol

I like your edit, but I also liked mine 'cause it's more realistic and rugged : D

I think that it depends a lot on the general mood of the game too (if it has a context)
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: surt on September 05, 2011, 11:17:32 pm
Incase any of you guys missed it:
Quote
Nevermind shading for the moment, I just wanted to get this problem fixed before i invested to much.
:P

But anyways, there's some nice edits, which should give me ideas when I do shade it.

Cheers.
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: RedKnight91 on September 06, 2011, 07:02:10 am
Well, I clearly missed it xD I got a little bit carried away, uh? : p
Title: Re: Stylisation of Bodily Proportion in the Case of the Generic Space Marine
Post by: surt on September 08, 2011, 09:53:00 am
Now shaded!
Basically stole Phlakes' face.
(http://img.putpixel.com/gunman8.png)
Shiny armour is good camouflage for shiny terrain.