Pixelation
Critique => Pixel Art => Topic started by: Jackpumpkinhead on August 04, 2011, 03:31:23 pm
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i used a variation of Arnes 16 color palette
just looking for some feedback
(http://i898.photobucket.com/albums/ac187/Jackpumpkinhead85/Harrold.png)
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I think it looks very good, I'd tone down the skin a little bit. He looks like he belongs in an adventure game though! :crazy:
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One little thing, I know it's stylized, but the way he's standing, he would be falling backwards in an instant. Try moving the legs and feet back a bit to center his gravity a bit.
Quick and dirty edit-
(http://img197.imageshack.us/img197/5996/characterx.png)
That makes it a lot easier to see how awkward his pose was. Actually, now the old one looks like he's leaning against a wall.
(http://img189.imageshack.us/img189/5816/character2e.png)
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(http://i898.photobucket.com/albums/ac187/Jackpumpkinhead85/Harrold-1.png)
here is an edited version
thanx for the help
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(http://i898.photobucket.com/albums/ac187/Jackpumpkinhead85/HarroldSpriteSheet.png)
New Update!!!
I changed him up a bit and i need new feedback
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All the poses look good besides the one facing straight toward us, I think. It looks like he's going to fall over again in that one, and he's holding onto a bar or something to keep that from happening. ;)
I like his outfit more now, though; he reminds me much less of Bernard from Day of the Tentacle, but he still has that cool super-nerd vibe going on. =D
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As mentioned, it seems like your inspiration comes from Day Of The Tentacle, great adventure game btw :)
A tip: Look at the animations in that game for tips on how to get your character well animated with few frames.
(http://www.retrogamer.net/users/181/thm1024/dayottentacle05.gif)
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i would like to thank you guys for your help and critism
@SolarStrings:
i will definatly do this, i have actually never played DOTT but bernard is the inspiration for my character
@jams0988: i am not so sure how to make my character look as though he is not falling backwards and still keep with the style. i have only been doing pixel art for a few years now and i am still learning lots.
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i used a variation of Arnes 16 color palette
just looking for some feedback
(http://i898.photobucket.com/albums/ac187/Jackpumpkinhead85/Harrold.png)
I find that palette sort of offensive as someone whose skin isn't "skin" colored according to it. I know that's kinda lame, but seriously. Think about how many black or non-white characters there are in video games.
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??? but there's a brown on the skin ramp.
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i used a variation of Arnes 16 color palette
just looking for some feedback
(http://i898.photobucket.com/albums/ac187/Jackpumpkinhead85/Harrold.png)
I find that palette sort of offensive as someone whose skin isn't "skin" colored according to it. I know that's kinda lame, but seriously. Think about how many black or non-white characters there are in video games.
Lol, dumbest argument ever, what does that even mean?? So you don't play any game with a white main character in it?
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There are plenty of games nowdays that give you the choice of skin colour. But in this chase I don't think that will be an option. It's not like he choose this palett to be the guidance for every artist/game ect. in the world but just exclusive for this sprite.
Anyhow. This got a bit blown out of proportion and if you feel offended by such a thing, in the future infinitegames , please do one version of each human character sprite with all the possible skintones a person can have...
Back to the character.
Your latest update made it a lot better but I think the hair could use some work. Maby make it less detaild. instead of small strokes of light. put one large with less saturation.
I would also make the facial fetures and shadows in a darker tone. put a a few more colours in it and it will pop out a lot better.
Keep going bud