Pixelation

General => General Discussion => Topic started by: yrizoud on April 20, 2011, 11:25:53 pm

Title: Grafx2 2.3
Post by: yrizoud on April 20, 2011, 11:25:53 pm
Grafx2 v2.3 is out ;D. It's the first "official release" since 2.2 from one year ago.
There are no groundbreaking changes, but a large number of small improvements. The Palette screen for example is redesigned and makes it very easy to see duplicate colors and eradicate them. Changelog is here (http://code.google.com/p/grafx2/wiki/History).
There are also some serious bugs fixed, so if there are people still using 2.2, they really should upgrade  :P

Any feedback is 100% welcome (bug reports are even 200% welcome)

A working Mac OSX version is also there. It was made by hhhikr a few weeks early before finalizing 2.3 so it lacks the very last touches of polish, but it's very stable.

By the way I've started a Grafx2 blog (http://grafx2.blogspot.com), because updating the website itself is a bit painful and nobody likes reading a manual. Grafx2 has a lot "under the hood" that's not evident at first glance, hopefully some highly-illustrated posts will catch people's interested and make them see beyond the pencil tool and the 1-pixel brush.
Title: Re: Grafx2 2.3
Post by: Psiweapon on June 18, 2011, 01:26:46 am
Wow! You're behind current GrafX2 development?!

I LOVE YOU!!!

I wouldn't even be pixelling were it not because of GrafX2!!!

ZOMG!!1!!1!!!!one!

 :-* :-* :-*

I'm going to check that blog at fucking lightspeed.
Title: Re: Grafx2 2.3
Post by: blumunkee on June 18, 2011, 03:42:14 am
Is there ever going to be direct support for animation? This is a nice little program, but without animation, it's just a toy.
Title: Re: Grafx2 2.3
Post by: ui on June 18, 2011, 05:50:53 am
Hey, before anything... really thx for working on that wonderfull program!!! keep going guys!!!

And i have a question. how hard is to implement this algorith?
http://www.wayofthepixel.net/pixelation/index.php?topic=10510

seens like superusefull in any pixel tool, but dont knwo how hard is to make it work!...
Title: Re: Grafx2 2.3
Post by: yrizoud on June 20, 2011, 09:06:39 am
blumunkee :
Not sure. Animation is not just something you tack on afterwards : Just look at PAP or Pencil Planner, they have like 3 drawing tools, and dozens of other buttons and menus which are animation-specific. I'd hate to spend a year rewriting grafx2 and hear only "oh but I didn't think this would change the program so much, now it's not even a nice pixel program anymore".
ui :
I've already done part of the Rotsprite algorithm :
http://www.wayofthepixel.net/pixelation/index.php?topic=12502.msg123523#msg123523
It's not as miraculous as expected. It only helps avoiding noise in the frontiers between two large clusters of single color.