Pixelation

Critique => Pixel Art => Topic started by: allaze-eroler on April 06, 2011, 02:48:57 pm

Title: arma go project game
Post by: allaze-eroler on April 06, 2011, 02:48:57 pm
hello folks, it's been a while that i haven't posted any pixel art. probably because i work too much with my 3D work ?well, i dunno ^^; by the way, my buddy and me were working a kind of gameboy color game which you can see there as mockup :

(http://www.pixeljoint.com/files/icons/full/arma_go_test_7.png)

now, my buddy is still working on the map world which you can see there :

(http://dl.dropbox.com/u/14183130/ArmaGoWorldMapWIP02.png)

note : the big character was there as color refference that he made some month ago.

enjoy !

edit : i forgot these [img] balise ^^,
Title: Re: arma go project game
Post by: pistachio on April 07, 2011, 12:58:10 am
POSTIN' SPREE

Picture number one. The trees look good, I like the stylized look. Reminds me of a Kirby game. Only thing that bothers me is the player's sprite. What is that thing, anyway? Some sort of dragon? If it/he? were really leaning over that much I think he'd fall down. Problem should be fixed. Rocks--at least I think those are rocks--and other unimportant foreground objects or decoration shouldn't make use of the brightest color. Lower it down a notch.

World map: I can see lots of banding so far. Character sprite looks odd. I'll come back to that soon, though.