Pixelation

Critique => Pixel Art => Topic started by: Fake_Kraid on November 01, 2010, 05:11:07 pm

Title: Animation in my game
Post by: Fake_Kraid on November 01, 2010, 05:11:07 pm
WARNING: PROGRAMMER ART AHEAD

I'm working on a little formation battle game. One of the lowest tier soldier guys in it is this primitive but noble goblin slinger. What do you guys think of how he animates, looks, etc. I'd like some criticism on him.

(http://tsamurai.pyoko.org/images/gobslingahh.gif)
Title: Re: Animation in my game
Post by: thedaemon on November 02, 2010, 03:07:53 am
Looks good but the timing is way off. It's too slow, you really should only see him load, pull back and then throwing the rock. You shouldn't see the inbetween of his anticipation and action.
Title: Re: Animation in my game
Post by: ld2i on November 02, 2010, 05:12:17 am
I'd have to agree that it's too slow.  Also, the sling action doesn't seem to be very visible.  When using a sling, one end is supposed to be released.  I think I can see that, but it's not very clear in the animation.  A little legwork might help the overall animation as well, as is, it seems a bit too static.