Pixelation

Critique => Pixel Art => Topic started by: Bravlin Pechatnik on October 06, 2010, 11:11:16 am

Title: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 06, 2010, 11:11:16 am
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Title: Re: Animated Hollow avatar 100x100
Post by: saimo on October 06, 2010, 12:13:00 pm
Welcome to Pixelation!

Before passing to AA, I'd say there are a few issues to fix.
The first is anatomy: I'm no expert so I can't draw a sketch to show you a plausible anatomy, but to me the forearms look way too big; also, the abdomen looks weird because of the muscle shapes and, maybe, of the size (could be a little shorter, perhaps); finally, the neck doesn't present sharp, angled lines (or are they meant to be interpreted differently?).
Then, there's shading: at the moment the piece is heavily affected by pillow shading*. Choosing a different light direction could help you avoid that and make the piece more interesting (and eliminate left/right mirroring in the process.

*You can find plenty of explanations about it and also about AA on these forums.

Keep on pushin'!
Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 06, 2010, 01:10:34 pm
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Title: Re: Animated Hollow avatar 100x100
Post by: FRAWG on October 06, 2010, 08:38:34 pm
Be sure to move the arms and diaphragm when he breathes like that...... It looks empty without that movement.
Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 07, 2010, 08:47:34 am
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Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 08, 2010, 10:31:43 am
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Title: Re: Animated Hollow avatar 100x100
Post by: what on October 10, 2010, 03:14:33 am
This is awesome bro.
I think if ur gonna stick with the middle finger one, the finger needs to be a little longer and the arms need to become a little thinner when they are raised, cuz it looks awkward.
Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 18, 2010, 07:39:25 am
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Title: Re: Animated Hollow avatar 100x100
Post by: what on October 18, 2010, 09:01:35 pm
Exactly. R u doing more than one animation in the full thing?  ???
Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 19, 2010, 06:01:57 am
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Title: Re: Animated Hollow avatar 100x100
Post by: Rydin on October 19, 2010, 04:30:30 pm
This biggest issues is pillow shading.  Instead of applying a light source to the whole piece, you've individually lit each muscle.  This is especially noticeable on the arms. 
You can suggest structure and definition instead of having him look like he's made of balloons.

Try this as a reference: http://2.bp.blogspot.com/_UpqEuA7fJSI/SZSAc6AUgbI/AAAAAAAAAuk/ted6SYUz9Po/s400/PO251~Muscle-Art-Posters.jpg
Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 20, 2010, 06:10:51 am
))) balloony-man.
I tried making pillow shading with Dodge tool but file size increase rapidly.

 . (http://i591.photobucket.com/albums/ss355/Prostrelov/ather/test1-1.gif)
Title: Re: Animated Hollow avatar 100x100
Post by: Bravlin Pechatnik on October 22, 2010, 12:22:03 pm
(http://i591.photobucket.com/albums/ss355/Prostrelov/ather/Brav.gif)
Title: Re: Animated Hollow avatar 100x100
Post by: Larwick on October 25, 2010, 06:58:49 pm
Quote
(http://i591.photobucket.com/albums/ss355/Prostrelov/ather/test-6.gif)

When his face is looking forward the top of his head should be higher than his head is when looking downwards, otherwise his head looks abnormally small, or as if his neck shrinks!