Pixelation
Critique => Pixel Art => Topic started by: DoctorDRG on August 30, 2010, 02:59:52 pm
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Russian Dude: Five colours no reference.
(http://droidz.org/share/23244/1283348238.png)
Skull: Six colours, from reference
(http://droidz.org/share/23244/1283450084.png)
Reference:
http://blog.lib.umn.edu/trite001/pstl1082anatomy/skull.jpg
Space station WIP: Planning on adding an animorphic lens flare, if possible.
(http://droidz.org/share/23244/1283614581.png)
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Nicely pixelled but need more contrast and saturation. And why so many colours? You have 74 for the church but 32 or less should be plenty. It will make the images easier to edit too.
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The thing that stands out most to me is that the different elements don't line up correctly. For example, if you look at the back right tower on the castle, you'll see that it sticks out of the bottom of the structure.
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Hello, guys. My pixel art isn't very good. :-[
I disagree; they leave a good first impression.
Any advice or things I should work on? I only started two weeks ago, so I'm not the best, and don't know a lot. Any advice at all will be helpful!
I'm a little confused on some of the proportions here.
(http://www.brainsick.com/pixeldump/italian-church-1282501417-modified.png)
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Ok, thanks for all the comments guys, I've tried to work more recently with limited colours, which is working well.
@brainstick: Thanks for the edit. yeah, I didn't make the framework for any of theese pieces, and did it all by eye, thus the reason things don't match up. This will be somehting I do in the future for sure, thsnks for the tip! Also, updated the first post with some updates.