Pixelation
Critique => Pixel Art => Topic started by: slym on August 17, 2010, 03:55:38 pm
-
Well this is what I have so far, C+C?
Current:
(http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk_13.gif)
Wire Frame:
(http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk7.gif)
-
First thing I noticed was that his right leg seems to limp on the pass.
-
Thanks for noticing that. I think I fixed it, as well as making his knee lead the walk more.
(http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk7.gif)
-
I tried adding flesh :/
(http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk_8.gif)
-
His shoulders should move!
-
His shoulders should move!
And his chest, for the matter. There should be some slight side-to-side movement in his chest in shoulders, because without it right now he looks a bit unnatural.
Good luck with this, by the way.
-
Thanks guys. This is what I have now:
(http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk_9.gif)
I tried adding chest movement, I'm not sure if it's enough though.
-
Hmm. Two things, I think:
1) It seems rather jerky, but part of this might also have to do with my second critique...
2) The chest movement is fine (I think :P ), but the head moves directly proportional to the body, and I don't think that's preferable. You can either stop the head motion entirely or leave it in but reduce the motion by a fair amount. I'd suggest the latter.
-
I say remove the head rotation. People do NOT move their heads left and right when walking, do you?
-
Good point ptoing :P
Ok this is what I have now. Thanks everyone for the awesome critique, it's helping out a ton, as you can tell.
(http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk_11.gif)
-
His neck is way too tall. Move his head down a couple pixels, and make a face a bit longer.
I agree with ptoing, and extra. The shading on his torso implies it is moving left and right. You don't move your torso left and right when you walk, right?
-
I think the knees are too high up. A person's thigh is slightly longer then their shin - just something to keep in mind. Looking good so far!
-
http://i801.photobucket.com/albums/yy295/fs_slym/slym/walk_13.gif
-
Am I the only one to find that arms are too short and looks like hands were cut off ?
-
I think a little rotation on the torso would make the walk cycle not so stiff.