Pixelation

Critique => 2D & 3D => Topic started by: O/N on August 08, 2010, 09:55:38 am

Title: Need help
Post by: O/N on August 08, 2010, 09:55:38 am
Hello, guys! I've  never created low poly models yet and I have some questions to you.

- What's better to use: Milkshape 3D or Wings 3D? I 've already download trial version of Milkshape, but about Wings - I only read info on official site of that program.  
- There are any programs for rendering, which  working with those editors?

Thanks. And if you find any errors there - forgive me, English is not my mother language.
Title: Re: Needs help
Post by: Aimsworth on August 09, 2010, 04:43:37 pm
Well, there is no Trial Version of Wings3D.... it's free, so you get what you get.  It's based off of an older program called Nendo (it was used to do many of the art components for games such as Final Fantasy 7).  One really important thing to note is that Wings3D does NOT support animation.  So if you were looking to animate anything you do, it's not the program for you.  That being said, while Wings3D is not very precise it's great for organic subjects. 

Milkshape 3D is in the same boat, it's designed for the low poly era.  It does however allow for animation.  I would place it's complexity level at higher than Wings3D (which is pretty intuitive).

I would consider using Blender though, it's free and allows for a lot more options than either of the two.  It takes a bit more to get going but once you learn the workflow you'll get the hang of things pretty quickly.  Just prepare to find a hot-key sheet to print out or memorize them.
Title: Re: Needs help
Post by: O/N on August 09, 2010, 05:47:43 pm
Thank you. I downloaded latest version of  Blender few days ago, but it seemed me too complicated. When I've watched Peter's blender tutorial, I've understood - it easier than I thought at beginning. But anyway - learning Blender is problematic for me  :blind:
Title: Re: Needs help
Post by: Aimsworth on August 09, 2010, 06:13:30 pm
You should just face it, that there is a steep learning curve initially.  Think about it, you're retraining your brain to work in a 3D medium for art.... sure we look at everything in 3D all the time, but we've been trained in art to approach it from a 2D perspective.  If you're looking to just get comfortable with modelling, I'd suggest going for Wings3D to get the feel, and the returning to blender.  You're going to have to return to a proper modelling program, so you might as well get used to it. :P
Title: Re: Needs help
Post by: madmenyo on April 04, 2011, 11:52:09 am
You should just face it, that there is a steep learning curve initially.  Think about it, you're retraining your brain to work in a 3D medium for art.... sure we look at everything in 3D all the time, but we've been trained in art to approach it from a 2D perspective.  If you're looking to just get comfortable with modelling, I'd suggest going for Wings3D to get the feel, and the returning to blender.  You're going to have to return to a proper modelling program, so you might as well get used to it. :P

Yeah it's a steep learning curve but once you know how to handle the program you have a huge leap if you know 2D. In the end it's all about getting your creativity out in proper proportions, anatomy, color theory, composition, etc.

I have been using 3D on and off for many years but never created a really stunning piece. Since i started drawing a couple of months ago i felt it really helped me making models. If you look at the great 3D artists, they all have really good quality 2D works as well.

I'd say just go with 1 program, if your really serious about it invest some money in a good 3D app but blender is really nice too.