Pixelation
Critique => Pixel Art => Topic started by: Nix on April 02, 2006, 07:41:10 am
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ive been trying to get it right and i think it might be ok this time.
(http://img93.imageshack.us/img93/6584/newpa14lr.gif)
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Too much! Too much!
That's not AA, that's blurring. You've added too many pixels to the outside of the object -- anti-aliasing should almost never be thicker than a pixel wide. Also, you don't want to shade *each* pixel, only important ones, where there is much change -- for example, you don't need to AA a 45 degree angle.
Here's a tutorial I wrote a looong time ago.. hope it'll help you. :)
http://www.rpi.edu/~laporj2/old/essays/aa/