Pixelation

Critique => Pixel Art => Topic started by: jjdev on October 11, 2018, 07:39:57 pm

Title: Crouch animation (WIP)
Post by: jjdev on October 11, 2018, 07:39:57 pm
(https://image.ibb.co/kg1kKU/player-crouch.gif)
I've already animated most frames of this animation and I'm having trouble fitting in more frames because of lack of references.
Title: Re: Crouch animation (WIP)
Post by: eishiya on October 11, 2018, 08:22:51 pm
Try to avoid frames where the legs overlap perfectly, with the far leg disappearing entirely. It makes the overall motion less readable.

Crouching is something one does with their entire body, so you'll probably have an easier time spotting mistakes if you add at least a torso and the arms (if only as stick figures).
One issue I see is that the legs are able to get back to the front position very easily, but when they have to be bent, it's harder to move the leg forward compared to moving it backward (i.e. propelling the torso forward), giving crouch-walking a distinctive rhythm of long and short motions.