Pixelation
Critique => Pixel Art => Pixel Art Feature Chest => Topic started by: HarveyDentMustDie on October 01, 2013, 09:17:55 pm
-
Hi guys.
For a long time, I'm planing to create Silent Hill short animation that looks like sidescroller. I created Nurse sprite, I'm satisfied but I also think that it can be better.
I want to improve my sprite for a start, but I've also post animation test and mockup just so you can see my basic idea. Every comment is appreciated. :D
Sprite - > (http://i.imgur.com/dYwtAEU.png) Last version - > (http://i.imgur.com/w2K6IqW.png)
Very very rough animation test - > (http://i.imgur.com/JDrgqpR.gif)
Test mockup - > (http://i.imgur.com/tY2eohS.png)
-
Awesome!
I'd only add that you've got a Silent Hill Movie nurse being shot by Silent Hill 3's protagonist. (And I'm one of those stubborn SH purists who only likes the stuff made by 'Team Silent').
Then again, maybe this is based off the new movie, which I haven't seen yet.
Looks good. Looking forward to seeing more. I might suggest though, that the first shot move her body back in a different way. .. Maybe her chest would move back a bit and her head would fling downward?
-
Thanks. Good suggestion, head should be moving forward when she is shot in the shoulder. :D
You obviously didn't play the whole game. SH 3 also have the hospital level and nurses in it- > http://youtu.be/V8xsylWcpjI?t=4m14s (http://youtu.be/V8xsylWcpjI?t=4m14s)
BTW The new movie is bad. As a fan I could say that it's a waste of time. :(
-
Great idea :y:
Nurse doesn't feel gritty enough to me.
More dirty browns blending into reds and removing the blue and overall whiteness IMO.
I'm no expert but don't these things usually show up when the environment changes into to skanky evil land?
Background you got now looks more like exploration and suspense time.
You planning to do the lighting as an overlay effect rather than on all the base images?
-
Thanks. Good suggestion, head should be moving forward when she is shot in the shoulder. :D
You obviously didn't play the whole game. SH 3 also have the hospital level and nurses in it- > http://youtu.be/V8xsylWcpjI?t=4m14s (http://youtu.be/V8xsylWcpjI?t=4m14s)
BTW The new movie is bad. As a fan I could say that it's a waste of time. :(
I'm just being picky. The SH3 nurses don't have the wrapped faces like in the film. :crazy:
(http://i27.photobucket.com/albums/c157/pookydooskter/s3.jpg)
-
I'm no expert but don't these things usually show up when the environment changes into to skanky evil land?
Background you got now looks more like exploration and suspense time.
It's just a test mockup, to see how it all fits. I'm planing to create two environments, the green background is normal and after the warning sound, paint will peel of the walls and show the rusty background beneath.
Basic rusty background WIP -> (http://i.imgur.com/QwVQnnI.png)
Idea for the story is this -> Girl carefully walks down the hallway, then the Warning sound sets off (It will be represented as a moving letters over the screen like in the comics). Then environment changes. One or two nurses come to the screen, girl kills them, maybe one of them hurt girl a little. Then lights start to flicker and turn off. There is a scratchy sound of metal being dragged over the floor (BTW if anyone knows how to represent that with letters I would be very grateful :) ). Lights flicker for a second and you see a Pyramid head dragging his big sword. Lights are off again, Girls tries to shot him but the gun is empty (there is a clicking sound). In the dark there is a scream over the screen an when the lights starts to flicker again you see that Pyramid head killed the girl with a sword trough her chest.
You planning to do the lighting as an overlay effect rather than on all the base images?
There is a lot o movement and I would have to draw every single frame to capture the light. Also there is a problem when lights flicker. It's to complicated, and overlay is doing the work just fine. :)
I'm just being picky. The SH3 nurses don't have the wrapped faces like in the film.
You are right. But I like the SH1 nurses better. They can blame it on me. ;)
PS This is current version of intro for this animation
(http://i.imgur.com/JBlddKb.gif)
-
New version. It's good, but I think it can be even better. :)
(http://i.imgur.com/FadsM9K.png)
-
Her breasts are more shapely, but I wonder if they've been a little too big all this time. Quite frankly, they're massive. :lol:
-
Her breasts are more shapely, but I wonder if they've been a little too big all this time. Quite frankly, they're massive. :lol:
I did that on purpose. I waned to add fun element to it, that's why she is not very "proportional". :D
EDIT: The newer version and comparison with old one.
(http://i.imgur.com/P3MCAfy.png)
-
I added more contrast, and corrected her legs, but I'm currently stuck cause I don't now how to improve more. :( Comments are really appreciated.
(http://i.imgur.com/Tp6wt5h.png)
-
Her breasts are too big, makes her look more like a cartoon/caricature than scary, also I think you can benefit from some desaturated colors. An edit to illustrate:
(http://i43.tinypic.com/w9xutk.png)
-
I also did an edit similar to Wolfenoctis's a few days ago but never got around to posting it:
(https://dl.dropboxusercontent.com/u/27095659/nurse.PNG)
I've never played the games or seen any of the movies so I just used what references google gave me. And I get that you're aiming for a much simpler style, I think there is room for polish in your sprites, also I think working in less cartoony proportions is gonna work in your favor if you want to set a scary mood. What you have now is kind of a chibi nurse, which is cool if that's what you're aiming for.
-
Her breasts are too big, makes her look more like a cartoon/caricature than scary
What you have now is kind of a chibi nurse, which is cool if that's what you're aiming for.
That was my main idea, to create cartoon-like sidescroller animation with comic ("Bang!","Aghhh" etc.) effects. I need it not to be very complex so i can animate it without a lot of troubles, but also I wanted it to look good. I'm satisfied with the mood in my test mockup but I know it can be improved a lot.
I think you can benefit from some desaturated colors
I agree, your colors look much better then mine. Your edit is great because it very easy to read, and I really like subtle outlines.
@Reo I had the same idea of putting the red cross on her hat but I decided not to, because I didn't now how it will read in animation. I like those veins or dirt on her legs.
@wolfenoctis @Reo Thank you very much for your edits. I will try to use them to improve my sprite, and I'll post new update.
-
This is an update. ;D
(http://i.imgur.com/w2K6IqW.png)
When I create SH girl (Heather) character sprite, I'll decide if this is final Nurse version.
If anyone have some comment, I will appreciate it. :)
PS I have never succeed to find how to represent sound of sword being dragged over concrete (metal scratching sound) with letters (like they do in the comics). If anyone have the idea that would be great. ;D
-
Looks a lot better.
Maybe something like this (http://puu.sh/4Pqof.png)
-
Maybe something like this (http://puu.sh/4Pqof.png)
It seems close enough to me. :)
Next thing I'm planing to do, is to create couple more positions of nurse as I did with the first version of sprite.
And after that I have to create Heather character sprite. :)
-
This is next character for my animation. Pyramid head. It's still WIP, but I would like to hear your comments. :)
(http://i.imgur.com/nMR3dTI.png)
EDIT:(http://i.imgur.com/n5Ynecj.png)
EDIT2:(http://i.imgur.com/2FauheE.png)
EDIT3:(http://i.imgur.com/uulqCJ8.png)
Any idea how to improve his sword?
-
Any comment would be appreciated. :)
EDIT: Last version
(http://i.imgur.com/PswcxhG.png)
I still have a trouble with his "skirt". :(
-
This is Robbie. Stuffed rabbit doll. It's still WIP. :)
I'm stuck, main problem is that I can't make him detailed like the previous characters. Gurney is just placeholder for now. Any idea how to improve it?
(http://i.imgur.com/PrhuFml.png) Update: (http://i.imgur.com/4nfeldV.png)