Pixelation
Critique => Pixel Art => Topic started by: Bkeegan on March 16, 2010, 10:34:36 pm
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Ok, I know this is neither exciting or excellent pixel art but I could use a critique at my attempt of a cog here.
(http://frozenorange.net/genupload/gear_blue.png)
Feedback is greatly appreciated =)
-BK
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Hum! Is it going to be animated? That'd help me with what kind of crits to give.
Also with the shading you've given it it seems really round, like a ball, almost, is that the intention? Also, looking good, I can see you're getting to know those pixels. I think working with fewer colors would've helped you in THIS stage, although I'm fine with the end result having this sort of palette, cause I can love me a multitude of colors and smoothness O:
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Yes, it will be eventually animated. I wanted to nail the shape/shading first before I went thru animating it. I actually did a few frames but then I ended up resizing the teeth so I'll have to redo that.
The old teeth were wider and I estimated with that I could get a smooth animation in about 4-5 frames so I think this might take 5-6 frames. I suppose I could do a "classic" animation in about 2 frames =p
I tried to keep the number of colors down but I ended up getting some nasty color banding. This one has a total of 13 colors.
Yeah I was shooting for a sort of rounded top. I don't have a reference photo as I was working from imagination.
Oh and this one I did on my brand new monitor. I definitely noticed a lot more when I was looking at some of my previous work. My old monitor was a 7 year old CRT =p
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Well, the nice thing with the color banding (not pixel edge banding, I suppose, which is a very pixelation-centered term) is how it actually makes the different clusters of color clear to you during construction, which makes them easy to control and easy to smooth out in a pleasant fashion when you feel you've come to that point! : D Jus sayin!