Pixelation

Critique => Pixel Art => Topic started by: Mac on September 12, 2014, 10:42:33 am

Title: Very simple character sprite, feedback apreciated
Post by: Mac on September 12, 2014, 10:42:33 am
Here's a very simple character sprite I made for a simple 2D interactive story(wouldn't call it a game, as the only challenge is not starving to death, no opponents etc, that might change later). Note on the shading: I am planing on doing a dynamic shading system, in the sense that the shading on the character will depend on where you are standing in the room, please keep this in mind when commenting about the sprite  :)
Here's a pic
(http://i.imgur.com/eGEyROB.png)
Basic plot for those who wanna read it:
Your name is Roger Becker, you have been asleep in cryostasis for 150 years as part of an experiment, were you volunteered. The reason for this is you were going to be given 200 million dollars when you woke up. During your sleep however, a nuclear war broke out, and you wake up to a wasteland, the only sound the voice of the AI which woke you up.


Anyway, feedback on the sprite would be much appreciated.
Title: Re: Very simple character sprite, feedback apreciated
Post by: hobbler_toppler on September 12, 2014, 06:31:49 pm
Something so small is difficult to give critique on. Some of the tones could use a little bit more contrast, but I don't think it really makes that much of a difference, especially if you're using a dynamic shading system on top of it.

The success of small pieces like this depends on how well they interact with each other. If you're interested in receiving ongoing critique, we could be a lot more helpful if you posted more of your game here as you continue in its development. I hope to see more of it.
Title: Re: Very simple character sprite, feedback apreciated
Post by: JustinGameDesign on September 12, 2014, 07:47:24 pm
It's Hank Hill with long sleeves. Maybe change the shirt or hair so it doesn't bring to mind an existing character. I know you can't do a lot with so few pixels, but a male character in a white shirt and blue jeans with a brown flattop is pretty recognizable.

Other than that the contrast level on the shading is definitely too low.
Title: Re: Very simple character sprite, feedback apreciated
Post by: Mac on September 12, 2014, 10:12:51 pm
I tried changing the clothes around a bit, but now that I look back on it those khakis look a bit too close to his skin color...
(http://i.imgur.com/YHLg4Nh.png)
Title: Re: Very simple character sprite, feedback apreciated
Post by: HarveyDentMustDie on September 13, 2014, 12:45:31 am
Please post images in original size, this site have zoom in option (left click).

I presume that you are limiting yourself to this size because you are afraid that bigger sprite won't look good when you draw it (you doubt in your skill).

If you are already going for something this simple change proportions of character, give his head more room so you can add some emotions. This way is too plain and boring. Also you have some redundant colors here. Your light and shadow tones in skin, hair and pants (even the suit) are too similar, so if you remove one of them it won't be noticeable. Try to make greater difference between colors to make transition more noticeable.

Here is my quick edit (it's so small you need a magnifying glass to find it  :crazy: ):
(http://i.imgur.com/QD2bwUQ.png)
Title: Re: Very simple character sprite, feedback apreciated
Post by: Mac on September 14, 2014, 08:25:03 pm
I presume that you are limiting yourself to this size because you are afraid that bigger sprite won't look good when you draw it (you doubt in your skill).
You are correct  ::)

I made a few modifications to your edit, and came up with this:
(http://i.imgur.com/0S4X3vA.png)
Pretty pleased with the result, I couldn't tell on yours wether the dot was a mouth or a nose, but I prefer the one without. Thanks BTW.
PS: The zoom function on pictures here makes them all blurry for me, do you know what might cause that issue? I'm on chrome on a mac...
Title: Re: Very simple character sprite, feedback apreciated
Post by: sonicspin on September 14, 2014, 09:12:48 pm
PS: The zoom function on pictures here makes them all blurry for me, do you know what might cause that issue? I'm on chrome on a mac...
there's a script that one user made for this (https://openuserjs.org/install/meskens.simongmail.com/Crisp_Pixel)
needs tampermonkey tho
Title: Re: Very simple character sprite, feedback apreciated
Post by: Mac on September 14, 2014, 09:21:56 pm
Thanks, that worked  ;D
Title: Re: Very simple character sprite, feedback apreciated
Post by: HarveyDentMustDie on September 14, 2014, 11:56:53 pm
Quote
You are correct  ::)

If you run away from it you will never learn. You should draw even if result doesn't look like you envisioned it. It's step you can't skip, the more you draw the better you will be. Don't be shy and try. (It rhymes :D)
Title: Re: Very simple character sprite, feedback apreciated
Post by: Mac on September 15, 2014, 08:39:43 am
You should put that on a motivational poster  :P
Title: Re: Very simple character sprite, feedback apreciated
Post by: lachrymose on September 15, 2014, 12:20:35 pm
In contrast don't do like I did and start off to big. I think my ugly dragon is still around here somewhere. Ambitious projects are a killer man.
Title: Re: Very simple character sprite, feedback apreciated
Post by: Mac on September 15, 2014, 12:59:14 pm
Yeah, that seams reasonable. Think I'm gonna try to double the size of the character, will post here later.
Title: Re: Very simple character sprite, feedback apreciated
Post by: jams0988 on September 16, 2014, 03:57:09 am
Let me answer your question with another question. I just finished a self portrait. How do you think I did?
(http://i.gyazo.com/533466e42b201237b3eb2177eced7610.png)

Snark aside, there's not much to critique when your person is five pixels tall. It's literally a stick figure. I'm looking forward to seeing your double sized one so we'll actually have something to critique. ;)