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2d Development Frameworks/suits/engines

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encelo:
For all my prototypes and experiments I use nCine, my 2D multi-platform engine and framework.
It supports Linux, Windows, macOS, Android and Emscripten and it can optionally use Lua for scripting.
It's written in C++ and after some years of developing it seems pretty capable and quite fast when dealing with sprites.  ;)

Have a look at this web test for an example.

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