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Pixel-Gameart Appreciation Thread

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Parkerbaby:
----Quest for Glory I and II, before the addition of hundreds of colors caused the art to look blurry and indistinct. ----

Quest for Glory I: So You Want to be a Hero


Quest for Glory II: Trial by Fire


---Artwork by Eric Chahi----

Future Wars


Out of this World


MAVW:
Game: Final Fantasy Tactics
Release Year: 1997
Platform: Playstation

I have a strange relationship with FFT, I've tried playing it many times but never got used to the camera, it always felt awkward (even though I've played a lot of Disgaea and jeanne d'arc).

FFT is a great game but I think what really draws my interest the most is akihiko yoshida's art, that's one of those times that I realize the gargantuous gap of skill.
The characters have a very narrow palette of skin/ground tones and even the colorful details have a touch of sepia to it as well, combine that with a huge forehead and not having a nose (lots of free space). Normally you'd think that those parameters would lead to a very boring piece but not in this case.
I think this is a prime example of knowing exactly what emotions you want and how to convey them on your piece.


7Soul:
Posting these because someone had to

Metal Slug 1



Metal Slug 3



Metal Slug X

Runensucher:
For some reason the first game that came to my mind as I red this was "Super Mario Land 3: Wario Land". And my memory hasn't tricked me.
There are some areas that look a little emtpy, but others really look good.



PypeBros:
Shantae on DSi


Frogatto & Friends


Ziggy


Fury of the Furries
- -

And I loved the art of the original Rayman but it's actually not really using pixel art.

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