General > General Discussion
Pixel-Gameart Appreciation Thread
Parkerbaby:
----Quest for Glory I and II, before the addition of hundreds of colors caused the art to look blurry and indistinct. ----
Quest for Glory I: So You Want to be a Hero
Quest for Glory II: Trial by Fire
---Artwork by Eric Chahi----
Future Wars
Out of this World
MAVW:
Game: Final Fantasy Tactics
Release Year: 1997
Platform: Playstation
I have a strange relationship with FFT, I've tried playing it many times but never got used to the camera, it always felt awkward (even though I've played a lot of Disgaea and jeanne d'arc).
FFT is a great game but I think what really draws my interest the most is akihiko yoshida's art, that's one of those times that I realize the gargantuous gap of skill.
The characters have a very narrow palette of skin/ground tones and even the colorful details have a touch of sepia to it as well, combine that with a huge forehead and not having a nose (lots of free space). Normally you'd think that those parameters would lead to a very boring piece but not in this case.
I think this is a prime example of knowing exactly what emotions you want and how to convey them on your piece.
7Soul:
Posting these because someone had to
Metal Slug 1
Metal Slug 3
Metal Slug X
Runensucher:
For some reason the first game that came to my mind as I red this was "Super Mario Land 3: Wario Land". And my memory hasn't tricked me.
There are some areas that look a little emtpy, but others really look good.
PypeBros:
Shantae on DSi
Frogatto & Friends
Ziggy
Fury of the Furries
- -
And I loved the art of the original Rayman but it's actually not really using pixel art.
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