Pixelation
Critique => Pixel Art => Topic started by: skeddles on December 13, 2006, 10:11:09 pm
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this already got accepted to PJ, but it could be better.
(http://www.pixeljoint.com/files/icons/trevavtrans.gif)
im just not sure how...
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Where are its hands? If the character's arms are too short for the sleeves, then the sleeves would be falling downwards as soon as they ended. As it stands right now, the piece looks like there are invisible rods holding up the sleeves.
The midtone is far too light, and the highlight is too big. The dark shadows just feel like outlines. Trying making your shadows and midtones cover a bit more area.
Also, the chest area with the name seems really flat. It feels like you didn't want to deal with shading/texturing the chest area, so you put the name there instead. Either that, or you put the name there but then were afraid to shade around it.
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Where are its hands? If the character's arms are too short for the sleeves, then the sleeves would be falling downwards as soon as they ended. As it stands right now, the piece looks like there are invisible rods holding up the sleeves.
The midtone is far too light, and the highlight is too big. The dark shadows just feel like outlines. Trying making your shadows and midtones cover a bit more area.
Also, the chest area with the name seems really flat. It feels like you didn't want to deal with shading/texturing the chest area, so you put the name there instead. Either that, or you put the name there but then were afraid to shade around it.
the shading i can fix.
the reason the arms are like that is this is the ref:
(http://img19.imageshack.us/img19/587/untitledwf7.png)
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Well, I mean - the reference doesn't make sense either. Is there a reason you have to replicate it exactly?
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also, in your ref, the sleeves still droop a little, not much, but it makes it at least semi-realistic.
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Magicians often use the term "no hands", I think magical trevor makes perfect sense..
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Magicians often use the term "no hands", I think magical trevor makes perfect sense..
...they do?
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The eyes don't vary in size in your rendition as much as they do in the ref. Try shringing the one on the right some more.
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"nothing up my sleeves", rather :P
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The eyes don't vary in size in your rendition as much as they do in the ref. Try shringing the one on the right some more.
zoom in.
they are a little different, and i dont thinks its possible to shrink the other one anymore lol
ill try tho
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It's a flash animation, I don't think anyone really cares that the cartoon has nothing holding his sleeves up.
His hat, for lack of a better way of saying it, looks fat. It's very...lumpy.
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His hat, for lack of a better way of saying it, looks fat. It's very...lumpy.
the funny part is, i started with the hat. im not at home now, when i get home(if i have time) i will do all these things.